 | 2011 |
| 17 |  | Anke Huckauf,
Mario H. Urbina:
Object selection in gaze controlled systems: What you don't look at is what you get.
TAP 8(2): 13 (2011) |
| 2010 |
| 16 |  | Anke Huckauf,
Mario H. Urbina,
Jens Grubert,
Irina Böckelmann,
Fabian Doil,
Lutz Schega,
Johannes Tümler,
Rüdiger Mecke:
Perceptual issues in optical-see-through displays.
APGV 2010: 41-48 |
| 15 |  | Mario H. Urbina,
Anke Huckauf:
Alternatives to single character entry and dwell time selection on eye typing.
ETRA 2010: 315-322 |
| 14 |  | Mario H. Urbina,
Maike Lorenz,
Anke Huckauf:
Pies with EYEs: the limits of hierarchical pie menus in gaze control.
ETRA 2010: 93-96 |
| 13 |  | Jens Grubert,
Daniel Hamacher,
Rüdiger Mecke,
Irina Böckelmann,
Lutz Schega,
Anke Huckauf,
Mario H. Urbina,
Michael Schenk,
Fabian Doil,
Johannes Tümler:
Extended investigations of user-related issues in mobile industrial AR.
ISMAR 2010: 229-230 |
| 2009 |
| 12 |  | Mario H. Urbina,
Anke Huckauf:
An alternative selection method for pie menus: selection by borders.
APGV 2009: 126 |
| 2008 |
| 11 |  | Anke Huckauf,
Mario H. Urbina,
Fabian Doil,
Johannes Tümler,
Rüdiger Mecke:
Distribution of visual attention in head-worn displays.
APGV 2008: 198 |
| 10 |  | Anke Huckauf,
Mario H. Urbina:
Gazing with pEYEs: towards a universal input for various applications.
ETRA 2008: 51-54 |
| 9 |  | Johannes Tümler,
Rüdiger Mecke,
Michael Schenk,
Anke Huckauf,
Fabian Doil,
Georg Paul,
Eberhard A. Pfister,
Irina Böckelmann,
Anja Roggentin:
Mobile Augmented Reality in industrial applications: Approaches for solution of user-related issues.
ISMAR 2008: 87-90 |
| 8 |  | Saskia Groenewegen,
Stefanie Heinz,
Bernd Fröhlich,
Anke Huckauf:
Virtual world interfaces for special needs education based on props on a board.
Computers & Graphics 32(5): 589-596 (2008) |
| 2007 |
| 7 |  | Anke Huckauf,
Mario H. Urbina:
Gazing with pEYE: new concepts in eye typing.
APGV 2007: 141 |
| 6 |  | André Kunert,
Alexander Kulik,
Anke Huckauf,
Bernd Froehlich:
A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments.
IPT/EGVE 2007: 43-52 |
| 2006 |
| 5 |  | Bernd Fröhlich,
Jan Hochstrate,
Verena Skuk,
Anke Huckauf:
The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications.
CHI 2006: 191-199 |
| 4 |  | Bernd Fröhlich,
Jan Hochstrate,
Alexander Kulik,
Anke Huckauf:
On 3D Input Devices.
IEEE Computer Graphics and Applications 26(2): 15-19 (2006) |
| 2005 |
| 3 |  | Anke Huckauf,
Timo Goettel,
Malte Heinbockel,
Mario H. Urbina:
What you don't look at is what you get: anti-saccades can reduce the midas touch-problem.
APGV 2005: 170 |
| 2 |  | Anke Huckauf:
Virtual and real visual depth.
APGV 2005: 172 |
| 1 |  | Anke Huckauf,
Alexander Speed,
André Kunert,
Jan Hochstrate,
Bernd Fröhlich:
Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments.
INTERACT 2005: 601-614 |