 | 2012 |
| 9 |  | Ludovic Hoyet,
Kenneth Ryall,
Rachel McDonnell,
Carol O'Sullivan:
Sleight of hand: perception of finger motion from reduced marker sets.
I3D 2012: 79-86 |
| 2011 |
| 8 |  | Martin Prazák,
Ludovic Hoyet,
Carol O'Sullivan:
Perceptual evaluation of footskate cleanup.
Symposium on Computer Animation 2011: 287-294 |
| 2010 |
| 7 |  | Ludovic Hoyet,
Franck Multon,
Taku Komura,
Anatole Lécuyer:
Perception Based Real-Time Dynamic Adaptation of Human Motions.
MIG 2010: 266-277 |
| 6 |  | Xiubo Liang,
Ludovic Hoyet,
Weidong Geng,
Franck Multon:
Responsive Action Generation by Physically-Based Motion Retrieval and Adaptation.
MIG 2010: 313-324 |
| 5 |  | Ludovic Hoyet,
Franck Multon,
Anatole Lécuyer,
Taku Komura:
Can we distinguish biological motions of virtual humans?: perceptual study with captured motions of weight lifting.
VRST 2010: 87-90 |
| 2009 |
| 4 |  | Franck Multon,
Richard Kulpa,
Ludovic Hoyet,
Taku Komura:
Interactive animation of virtual humans based on motion capture data.
Journal of Visualization and Computer Animation 20(5-6): 491-500 (2009) |
| 2008 |
| 3 |  | Franck Multon,
Richard Kulpa,
Ludovic Hoyet,
Taku Komura:
From Motion Capture to Real-Time Character Animation.
MIG 2008: 72-81 |
| 2007 |
| 2 |  | Franck Multon,
Ludovic Hoyet,
Taku Komura,
Richard Kulpa:
Dynamic motion adaptation for 3D acrobatic humanoids.
Humanoids 2007: 346-351 |
| 1 |  | Franck Multon,
Ludovic Hoyet,
Taku Komura,
Richard Kulpa:
Interactive control of physically-valid aerial motion: application to VR training system for gymnasts.
VRST 2007: 77-80 |