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Jun'ichi Hoshino
List of publications from the DBLP Bibliography Server - FAQ
| 2010 | ||
|---|---|---|
| 40 | Hyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung-Hyun Han: Entertainment Computing - ICEC 2010, 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings Springer 2010 | |
| 39 | Hiroki Kunimura, Chiyoko Ono, Madoka Hirai, Masatada Muramoto, Wagner Tetsuya Matsuzaki, Toshiaki Uchiyama, Kazuhito Shiratori, Junichi Hoshino: Baby Robot "YOTARO". ICEC 2010: 1-8 | |
| 38 | Peichao Yu, Kazuhito Shiratori, Jun'ichi Hoshino: Virtual Blowgun System for Breathing Movement Exercise. ICEC 2010: 278-285 | |
| 37 | Takashi Mori, Katsutoki Hamana, Chencheng Feng, Jun'ichi Hoshino: Narrative Entertainment System with Tabletop Interface. ICEC 2010: 422-424 | |
| 2009 | ||
| 36 | Junichi Hoshino, Katsutoki Hamana, Shiratori Kazuto, Atsushi Nakano: Distributed Episode Control System for Interactive Narrative Entertainment. ICEC 2009: 145-156 | |
| 35 | Jun'ichi Hoshino, Tetsuya Saito, Kenichi Hirota: Automatic Chat Generation of Emotional Entertainment Characters Using News Information. ICEC 2009: 315-318 | |
| 34 | Junichi Hoshino, Hiroshi Mori: Incremental Learning Algorithm for Online Action Game System. ICEC 2009: 319-322 | |
| 33 | Jun'ichi Hoshino, Tetsuya Saito, Shiratori Kazuto: Task-Based Second Language Learning Game System. ICEC 2009: 323-324 | |
| 32 | Hiroshi Mori, Kazuhito Shiratori, Tomoyuki Fujieda, Jun'ichi Hoshino: Flexible foot interface for versatile training field. SIGGRAPH Posters 2009 | |
| 31 | Katsutoki Hamana, Hiroshi Mori, Atsushi Nakano, Junichi Hoshino: Story engine for interactive characters. SIGGRAPH Posters 2009 | |
| 30 | Kazuhito Shiratori, Hiroshi Mori, Junichi Hoshino: The trampoline entertainment system for aiding exercise. VRCAI 2009: 169-174 | |
| 2008 | ||
| 29 | Tetsuya Saito, Kenichi Hirota, Junichi Hoshino: Entertainment character for information display. Advances in Computer Entertainment Technology 2008: 409 | |
| 28 | Hiroshi Mori, Tomoyuki Fujieda, Kazuhito Shiratori, Junichi Hoshino: Kangaroo: the trampoline entertainment system for aiding exercise. Advances in Computer Entertainment Technology 2008: 414 | |
| 2007 | ||
| 27 | Kazuhito Shiratori, Rai Chan, Junichi Hoshino: Constructing negotiation of meaning model for task-based language training online game. Advances in Computer Entertainment Technology 2007: 151-154 | |
| 26 | Soh Masuko, Junichi Hoshino: Head-eye Animation Corresponding to a Conversation for CG Characters. Comput. Graph. Forum 26(3): 303-312 (2007) | |
| 25 | Rai Chan, Junichi Hoshino: Building Immersive Conversation Environment Using Locomotive Interactive Character. J. UCS 13(2): 149-160 (2007) | |
| 24 | Atsushi Nakano, Junichi Hoshino: Composite conversation gesture synthesis using layered planning. Systems and Computers in Japan 38(10): 58-68 (2007) | |
| 2006 | ||
| 23 | Masahiro Nakamura, Go Inaba, Jun Tamaoki, Kazuhito Shiratori, Junichi Hoshino: Mounting and application of bubble display system: bubble cosmos. Advances in Computer Entertainment Technology 2006: 47 | |
| 22 | Soh Masuko, Junichi Hoshino: A fitness game reflecting heart rate. Advances in Computer Entertainment Technology 2006: 53 | |
| 21 | Atsushi Nakano, Kenta Shioiri, Junichi Hoshino: Synthesizing pose, unconscious movement, and gesture for mental behavior expression of interactive characters. Advances in Computer Entertainment Technology 2006: 58 | |
| 20 | Atsushi Nakano, Junichi Hoshino: Motion creation for online game characters. Advances in Computer Entertainment Technology 2006: 98 | |
| 19 | Atsushi Nakano, Akihito Tanaka, Junichi Hoshino: Imitating the Behavior of Human Players in Action Games. ICEC 2006: 332-335 | |
| 18 | Yuya Nomata, Junichi Hoshino: Social Landscapes: Visual Interface to Improve Awareness in Human Relationships on Social Networking Sites. ICEC 2006: 350-353 | |
| 17 | Soh Masuko, Junichi Hoshino: Generating head-eye movement for virtual actor. Systems and Computers in Japan 37(12): 33-44 (2006) | |
| 2005 | ||
| 16 | Hiroshi Mori, Junichi Hoshino: Key Action Technique for Digital Storytelling. ICEC 2005: 36-47 | |
| 15 | Rai Chan, Jun Takazawa, Junichi Hoshino: Locomotion Control Technique for Immersive Conversation Environment. KES (3) 2005: 875-882 | |
| 14 | Atsushi Nakano, Junichi Hoshino: Video Motion Capture for Virtual Characters. MDAI 2005: 431-441 | |
| 2004 | ||
| 13 | Junichi Hoshino, Hiroshi Mori, Atsushi Nakano, Jun Takazawa: Embodied 3D story space. Advances in Computer Entertainment Technology 2004: 307-312 | |
| 12 | Hiroshi Mori, Sayuri Ohta, Junichi Hoshino: Automatic dance generation from music annotation. Advances in Computer Entertainment Technology 2004: 352-353 | |
| 11 | Atsushi Nakano, Rai Chan, Junichi Hoshino: Panorama-based immersive story environment. Advances in Computer Entertainment Technology 2004: 354 | |
| 2003 | ||
| 10 | Ryohei Nakatsu, Jun'ichi Hoshino: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan Kluwer 2003 | |
| 2002 | ||
| 9 | Hiroshi Mori, Junichi Hoshino: Independent component analysis and synthesis of human motion. ICASSP 2002: 3564-3567 | |
| 8 | Atsushi Nakano, Junichi Hoshino: Human body tracking for digital actors. IWEC 2002: 165-172 | |
| 7 | Junichi Hoshino, Masakatsu Kourogi: Fast Panoramic Image Mosaicing Using One-dimensional Flow Estimation. Real-Time Imaging 8(2): 95-103 (2002) | |
| 2001 | ||
| 6 | Junichi Hoshino, Yumi Hoshino: Intelligent Storyboard For Prototyping Animation. ICME 2001 | |
| 5 | Jun'ichi Hoshino: Extraction and Reconstruction of Personal Characters from Human Movement. IVA 2001: 237-238 | |
| 4 | Jun'ichi Hoshino, Masanobu Yamamoto, Hirofumi Saito: A match moving technique for merging CG cloth and human movie sequences. Journal of Visualization and Computer Animation 12(1): 23-29 (2001) | |
| 2000 | ||
| 3 | Jun'ichi Hoshino, Hirofumi Saito, Masanobu Yamamoto: Automatic Registration of Virtual Objects onto Human Image Sequences. ICPR 2000: 3175-3177 | |
| 1999 | ||
| 2 | Masakatsu Kourogi, Takeshi Kurata, Junichi Hoshino, Yoichi Muraoka: Real-Time Image Mosaicing from a Video Sequence. ICIP (4) 1999: 133-137 | |
| 1990 | ||
| 1 | Junichi Hoshino, Tetsuya Uemura, Isao Masuda: Region-based reconstruction of an indoor scene using an integration of active and passive sensing techniques. ICCV 1990: 568-572 | |
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