 | 2011 |
| 14 |  | Jukka Holm,
Arto Lehtiniemi:
A Virtual World Prototype for Interacting with a Music Collection.
HCI (18) 2011: 326-335 |
| 13 |  | Arto Lehtiniemi,
Jukka Holm:
Evaluating a Potentiometer-Based Graphical User Interface for Interacting with a Music Recommendation Service.
IV 2011: 110-118 |
| 12 |  | Arto Lehtiniemi,
Jukka Holm:
Evaluating a Cube-Based User Interface for Exploring Music Collections.
IV 2011: 40-46 |
| 11 |  | Arto Lehtiniemi,
Jukka Holm:
Easy access to recommendation playlists: selecting music by exploring preview clips in album cover space.
MUM 2011: 94-99 |
| 2010 |
| 10 |  | Jukka Holm,
Harri Siirtola,
Lauri Laaksonen:
Associating Avatars with Musical Genres.
IV 2010: 186-193 |
| 9 |  | Jukka Holm,
Arto Lehtiniemi,
Antti J. Eronen:
Evaluating an avatar-based user interface for discovering new music.
MUM 2010: 9 |
| 8 |  | Juha Arrasvuori,
Jukka Holm:
Background music reactive games.
MindTrek 2010: 135-142 |
| 2009 |
| 7 |  | Jukka Holm,
Antti Aaltonen,
Jarno Seppänen:
Associating fonts with musical genres.
Afrigraph 2009: 33-36 |
| 2007 |
| 6 |  | Juha Arrasvuori,
Jukka Holm:
Designing interactive music mixing applications for mobile devices.
DIMEA 2007: 20-27 |
| 5 |  | Khalid Aallouche,
Homam Albeiriss,
Redouane Zarghoune,
Juha Arrasvuori,
Antti J. Eronen,
Jukka Holm:
Implementation and evaluation of a background music reactive game.
IE 2007: 1 |
| 4 |  | Hannu Korhonen,
Jukka Holm,
Mikko Heikkinen:
Utilizing Sound Effects in Mobile User Interface Design.
INTERACT (1) 2007: 283-296 |
| 2006 |
| 3 |  | Jukka Holm,
Juha Arrasvuori,
Kai Havukainen:
Modifying game content with personal media.
Advances in Computer Entertainment Technology 2006: 86 |
| 2 |  | Jukka Holm,
Juha Arrasvuori,
Kai Havukainen:
Using MIDI to Modify Video Game Content.
NIME 2006: 65-70 |
| 2005 |
| 1 |  | Jukka Holm,
Kai Havukainen,
Juha Arrasvuori:
Personalizing game content using audio-visual media.
Advances in Computer Entertainment Technology 2005: 298-301 |