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| 2008 | ||
|---|---|---|
| 3 | Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-Shian Huang, Jung-Hong Chuang: Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling. Comput. Graph. Forum 27(2): 517-526 (2008) | |
| 2006 | ||
| 2 | Tan-Chi Ho, Yi-Chun Lin, Jung-Hong Chuang, Chi-Han Peng, Yu-Jung Cheng: User-assisted mesh simplification. VRCIA 2006: 59-66 | |
| 2005 | ||
| 1 | Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, Cheng-Chung Lin: Fast rendering of dynamic clouds. Computers & Graphics 29(1): 29-40 (2005) | |
| 1 | Chih-Wen Chang | [3] |
| 2 | Yu-Jung Cheng | [2] |
| 3 | Jung-Hong Chuang | [1] [2] [3] |
| 4 | Tsung-Shian Huang | [3] |
| 5 | Horng-Shyang Liao | [1] |
| 6 | Cheng-Chung Lin | [1] |
| 7 | Wen-Chieh Lin | [3] |
| 8 | Yi-Chun Lin | [2] |
| 9 | Chi-Han Peng | [2] |
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