 | 2008 |
| 6 |  | Ali Imtiaz,
Jannicke Baalsrud Hauge:
Enriching Collaboration Among Eastern European SMEs Through Dedicated Virtual Platform.
Virtual Enterprises and Collaborative Networks 2008: 567-576 |
| 5 |  | Jannicke Baalsrud Hauge,
Heiko Duin,
Manuel Oliveira:
Using Evaluation as a Quality Assurance Tool in the Development of Serious Games - A Case Study based on the PRIME Game.
WEBIST (1) 2008: 394-401 |
| 4 |  | Heiko Duin,
Jannicke Baalsrud Hauge:
REFQUEST: A Multiplayer On-Line Game to Support Idea Creation in Innovation Processes - An Ideation Game from the Laboranova Project.
WEBIST (2) 2008: 447-454 |
| 2007 |
| 3 |  | Jannicke Baalsrud Hauge,
R. Stevens,
Ali Imtiaz:
Improving the collaboration ability among SMEs by developing an open source based collaboration tool.
IESA 2007: 245-255 |
| 2 |  | Ali Imtiaz,
Jannicke Baalsrud Hauge,
Si Chen:
Collaboration Within The Tool-And-Die Manufacturing Industry Through Open-Source Modular Erp/Crm Systems.
Virtual Enterprises and Collaborative Networks 2007: 469-476 |
| 2004 |
| 1 |  | Jannicke Baalsrud Hauge,
Karl Hribernik,
Jens Schumacher:
Enhancing e-commerce business models of selected SMEs by a multi-mode approach.
International Journal of Internet and Enterprise Management 2(2): 119-138 (2004) |