 | 2012 |
| 6 |  | William A. Hamilton,
Andruid Kerne,
Jonathan Moeller:
Pen-in-hand command: NUI for real-time strategy esports.
CHI Extended Abstracts 2012: 1455-1456 |
| 5 |  | Andruid Kerne,
William A. Hamilton,
Zachary O. Toups:
Culturally based design: embodying trans-surface interaction in rummy.
CSCW 2012: 509-518 |
| 2011 |
| 4 |  | Zachary O. Toups,
Andruid Kerne,
William A. Hamilton,
Nabeel Shahzad:
Zero-fidelity simulation of fire emergency response: improving team coordination learning.
CHI 2011: 1959-1968 |
| 3 |  | Zachary O. Toups,
Andruid Kerne,
William A. Hamilton:
The team coordination game: Zero-fidelity simulation abstracted from fire emergency response practice.
ACM Trans. Comput.-Hum. Interact. 18(4): 23 (2011) |
| 2009 |
| 2 |  | William A. Hamilton,
Zachary O. Toups,
Andruid Kerne:
Synchronized communication and coordinated views: qualitative data discovery for team game user studies.
CHI Extended Abstracts 2009: 4573-4578 |
| 1 |  | Zachary O. Toups,
Andruid Kerne,
William A. Hamilton,
Alan Blevins:
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game.
GROUP 2009: 341-350 |