 | 2010 |
| 8 |  | Sean Duignan,
Tony Hall:
From virtual machines to actual systems - realising the potential of virtualisation technologies for teaching, learning, and assessment in 'computing' education.
IJLT 5(1): 25-41 (2010) |
| 2008 |
| 7 |  | Siobhán Dervan,
Tony Hall,
Sarah Knight:
Interaction design for kid's technology-enhanced environmental education.
IDC 2008: 105-108 |
| 6 |  | Sean Duignan,
Tony Hall:
Using Platform Virtualisation to Teach System Architectures in Undergraduate Computer Science-An Evaluation of Student Learning Experiences.
Innovative Techniques in Instruction Technology, E-learning, E-assessment, and Education 2008: 479-484 |
| 2006 |
| 5 |  | Tony Hall,
Liam J. Bannon:
Designing ubiquitous computing to enhance children's learning in museums.
J. Comp. Assisted Learning 22(4): 231-243 (2006) |
| 2004 |
| 4 |  | Kieran Ferris,
Liam J. Bannon,
Luigina Ciolfi,
Paul Gallagher,
Tony Hall,
Marilyn Lennon:
Shaping experiences in the hunt museum: a design case study.
Conference on Designing Interactive Systems 2004: 205-214 |
| 2002 |
| 3 |  | R. T. Jim Eales,
Tony Hall,
Liam J. Bannon:
The motivation is the message: comparing CSCL in different settings.
CSCL 2002: 310-317 |
| 2001 |
| 2 |  | Steve Benford,
John Bowers,
Paul Chandler,
Luigina Ciolfi,
Martin Flintham,
Mike Fraser,
Chris Greenhalgh,
Tony Hall,
Sten-Olof Hellström,
Shahram Izadi,
Tom Rodden,
Holger Schnädelbach,
Ian Taylor:
Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Ubicomp 2001: 225-231 |
| 1 |  | Tony Hall,
Luigina Ciolfi,
Liam J. Bannon,
Mike Fraser,
Steve Benford,
John Bowers,
Chris Greenhalgh,
Sten-Olof Hellström,
Shahram Izadi,
Holger Schnädelbach,
Martin Flintham:
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 |