 | 2011 |
| 16 |  | Li Shen,
Gaël Guennebaud,
Baoguang Yang,
Jieqing Feng:
Predicted Virtual Soft Shadow Maps with High Quality Filtering.
Comput. Graph. Forum 30(2): 493-502 (2011) |
| 2010 |
| 15 |  | S. Boyé,
Gaël Guennebaud,
C. Schlick:
Least Squares Subdivision Surfaces.
Comput. Graph. Forum 29(7): 2021-2028 (2010) |
| 2009 |
| 14 |  | A. Cengiz Öztireli,
Gaël Guennebaud,
Markus H. Gross:
Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression.
Comput. Graph. Forum 28(2): 493-501 (2009) |
| 13 |  | Vincent Forest,
Loïc Barthe,
Gaël Guennebaud,
Mathias Paulin:
Soft Textured Shadow Volume.
Comput. Graph. Forum 28(4): 1111-1120 (2009) |
| 12 |  | Baoguang Yang,
Jieqing Feng,
Gaël Guennebaud,
Xinguo Liu:
Packet-based Hierarchal Soft Shadow Mapping.
Comput. Graph. Forum 28(4): 1121-1130 (2009) |
| 2008 |
| 11 |  | Simon Heinzle,
Gaël Guennebaud,
Mario Botsch,
Markus H. Gross:
A Hardware Processing Unit for Point Sets.
Graphics Hardware 2008: 21-31 |
| 10 |  | Gaël Guennebaud,
Marcel Germann,
Markus H. Gross:
Dynamic Sampling and Rendering of Algebraic Point Set Surfaces.
Comput. Graph. Forum 27(2): 653-662 (2008) |
| 9 |  | Christian Ledergerber,
Gaël Guennebaud,
Miriah D. Meyer,
Moritz Bächer,
Hanspeter Pfister:
Volume MLS Ray Casting.
IEEE Trans. Vis. Comput. Graph. 14(6): 1372-1379 (2008) |
| 2007 |
| 8 |  | Gaël Guennebaud,
Markus H. Gross:
Algebraic point set surfaces.
ACM Trans. Graph. 26(3): 23 (2007) |
| 7 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
High-Quality Adaptive Soft Shadow Mapping.
Comput. Graph. Forum 26(3): 525-533 (2007) |
| 2006 |
| 6 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Real-time Soft Shadow Mapping by Backprojection.
Rendering Techniques 2006: 227-234 |
| 5 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Splat/Mesh Blending, Perspective Rasterization and Transparency for Point-Based Rendering.
SPBG 2006: 49-57 |
| 2005 |
| 4 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry.
Comput. Graph. Forum 24(3): 657-666 (2005) |
| 2004 |
| 3 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Deferred Splatting.
Comput. Graph. Forum 23(3): 653-660 (2004) |
| 2 |  | Gaël Guennebaud,
Loïc Barthe,
Mathias Paulin:
Dynamic surfel set refinement for high-quality rendering.
Computers & Graphics 28(6): 827-838 (2004) |
| 2003 |
| 1 |  | Gaël Guennebaud,
Mathias Paulin:
Efficient Screen Space Approach for Hardware Accelerated Surfel Rendering.
VMV 2003: 485-493 |