 | 2011 |
| 9 |  | Chun Guan,
Xiaoqin Zeng:
An Improved ID3 Based on Weighted Modified Information Gain.
CIS 2011: 1283-1285 |
| 8 |  | Jun Hu,
Chun Guan:
A Model of Emotional Agent Based on Granular Computing.
CIS 2011: 190-194 |
| 7 |  | Chun Guan,
Xiaoqin Zeng:
Algorithm of matching webpage and multi-domain ontology.
GrC 2011: 829-831 |
| 6 |  | Jun Hu,
Chun Guan:
Emotional knowledge base based on information granule.
GrC 2011: 840-843 |
| 2008 |
| 5 |  | Jun Hu,
Chun Guan:
A Framework of Game-Based Electronic Marketplace.
ISCSCT (1) 2008: 335-338 |
| 2007 |
| 4 |  | Chun Guan,
Laurence G. Hassebrook,
Daniel L. Lau,
Veeraganesh Yalla:
Near-infrared composite pattern projection for continuous motion hand-computer interaction.
J. Visual Communication and Image Representation 18(2): 141-150 (2007) |
| 2006 |
| 3 |  | Jun Hu,
Chun Guan,
Maoguang Wang,
Fen Lin:
Model of Emotional Agent.
PRIMA 2006: 534-539 |
| 2005 |
| 2 |  | Jun Hu,
Chun Guan:
Model of Game Agent for Auction-Based Negotiation.
CIS (1) 2005: 387-392 |
| 2002 |
| 1 |  | Chengwu Cui,
Laurence G. Hassebrook,
Chun Guan,
Shaun T. Love:
Automating the Ranking Test for Printing Quality Evaluation.
PICS 2002: 99-103 |