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Reijer Grimbergen Coauthor index pubzone.org

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13no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLY. Sato, D. Takahashi, Reijer Grimbergen: A Shogi Program Based on Monte-Carlo Tree Search. ICGA Journal 33(2): 80-92 (2010)
2009
12no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: On the Relation between Perception and Recognition in Shogi. ICGA Journal 32(1): 12-22 (2009)
2008
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: Cognitive Modeling of Knowledge-Guided Information Acquisition in Games. Computers and Games 2008: 169-179
2007
10no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: Using Bitboards for Move Generation in Shogi. ICGA Journal 30(1): 25-34 (2007)
2006
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTakeshi Ito, Hitoshi Matsubara, Reijer Grimbergen: Chunking in Shogi: New Findings. ACG 2006: 140-154
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLYoshinori Higashiuchi, Reijer Grimbergen: Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons. ACG 2006: 73-87
2002
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen, Jeff Rollason: Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. Computers and Games 2002: 171-187
6no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: Threat stacks to guide pruning and search extensions in shogi. IWEC 2002: 73-80
2000
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLYouhei Hori, Minenobu Seki, Reijer Grimbergen, Tsutomu Maruyama, Tsutomu Hoshino: A Shogi Processor with a Field Programmable Gate Array. Computers and Games 2000: 297-314
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi. Computers and Games 2000: 315-332
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTakenobu Takizawa, Reijer Grimbergen: Review: Computer Shogi through 2000. Computers and Games 2000: 433-442
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSteven Walczak, Reijer Grimbergen: Pattern Analysis and Analogy in Shogi: Predicting Shogi Moves from Prior Experience. Knowl. Inf. Syst. 2(2): 185-200 (2000)
1998
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLReijer Grimbergen: A Survey of Tsume-Shogi Programs Using Variable-Depth Search. Computers and Games 1998: 300-317

Coauthor Index

1Yoshinori Higashiuchi [8]
2Youhei Hori [5]
3Tsutomu Hoshino [5]
4Takeshi Ito [9]
5Tsutomu Maruyama [5]
6Hitoshi Matsubara [9]
7Jeff Rollason [7]
8Y. Sato [13]
9Minenobu Seki [5]
10D. Takahashi [13]
11Takenobu Takizawa [3]
12Steven Walczak [2]

Colors in the list of coauthors

Last update Thu May 31 18:55:10 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page