 | 2011 |
| 17 |  | Oliver Grau:
Fast volumetric visual hull computation.
ICCV Workshops 2011: 1658-1664 |
| 16 |  | Oliver Grau:
Will we ever become used to immersion? Art History and Image Science.
ISMAR 2011: 1 |
| 15 |  | Oliver Grau:
Multi-view 4D Reconstruction of Human Action for Entertainment Applications.
Visual Analysis of Humans 2011: 581-596 |
| 2009 |
| 14 |  | Graham A. Thomas,
Oliver Grau:
Virtual Graphics for Broadcast Production.
IEEE Computer 42(7): 42-47 (2009) |
| 2007 |
| 13 |  | Jean-Yves Guillemaut,
Adrian Hilton,
Jonathan Starck,
Joe Kilner,
Oliver Grau:
A Bayesian Framework for Simultaneous Matting and 3D Reconstruction.
3DIM 2007: 167-176 |
| 12 |  | Joe Kilner,
Jonathan Starck,
Adrian Hilton,
Oliver Grau:
Dual-Mode Deformable Models for Free-Viewpoint Video of Sports Events.
3DIM 2007: 177-184 |
| 2006 |
| 11 |  | Oliver Grau:
Multi-camera Radiometric Surface Modelling for Image-Based Re-lighting.
DAGM-Symposium 2006: 667-676 |
| 2004 |
| 10 |  | Oliver Grau,
T. Pullen,
Graham A. Thomas:
A combined studio production system for 3-D capturing of live action and immersive actor feedback.
IEEE Trans. Circuits Syst. Video Techn. 14(3): 370-380 (2004) |
| 2003 |
| 9 |  | Oliver Grau,
M. Price,
Graham A. Thomas:
A 3D studio production system with immersive actor feedback.
SIGGRAPH 2003 |
| 8 |  | Oliver Grau:
Studio production system for dynamic 3D content.
VCIP 2003: 80-89 |
| 2002 |
| 7 |  | Giovanni Bazzoni,
Enrico Bianchi,
Oliver Grau,
Alec Knox,
Reinhard Koch,
Fabio Lavagetto,
Alex Parkinson,
Federico Pedersini,
Augusto Sarti,
Graham A. Thomas,
Stefano Tubaro:
The ORIGAMI Project: advanced tools and techniques for high-end mixing and interaction between real and virtual content.
3DPVT 2002: 306-312 |
| 6 |  | Graham A. Thomas,
Oliver Grau:
3D image sequence acquisition for TV & film production.
3DPVT 2002: 320-326 |
| 1998 |
| 5 |  | Oliver Grau:
3-D Modelling of Buildings using High-Level Knowledge.
Computer Graphics International 1998: 605- |
| 1997 |
| 4 |  | Oliver Grau:
A Scene Analysis System for the Generation of 3-D Models.
3DIM 1997: 221-228 |
| 1995 |
| 3 |  | Claus-E. Liedtke,
Oliver Grau,
Stefan Growe:
Use of Explicit Knowledge for the Reconstruction of 3-D Object Geometry.
CAIP 1995: 580-587 |
| 2 |  | Oliver Grau:
Ein Szeneninterpretationsystem zur Modellierung dreidimensionaler Körper.
DAGM-Symposium 1995: 244-251 |
| 1991 |
| 1 |  | Oliver Grau,
Thomas Gahm:
Anwendung Neuronaler Netze zur Zellbildklassifikation.
DAGM-Symposium 1991: 67-74 |