 | 2010 |
| 15 |  | Markus Steinberger,
Markus Grabner:
Wavelet-based Multiresolution Isosurface Rendering.
Volume Graphics 2010: 13-20 |
| 2009 |
| 14 |  | Markus Unger,
Thomas Pock,
Markus Grabner,
Andreas Klaus,
Horst Bischof:
A Variational Approach to Semiautomatic Generation of Digital Terrain Models.
ISVC (2) 2009: 1119-1130 |
| 13 |  | Bernhard Kainz,
Markus Grabner,
Alexander Bornik,
Stefan Hauswiesner,
Judith Muehl,
Dieter Schmalstieg:
Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs.
ACM Trans. Graph. 28(5): (2009) |
| 2008 |
| 12 |  | Bernhard Kainz,
Markus Grabner,
Matthias Rüther:
Fast Marker Based C-Arm Pose Estimation.
MICCAI (2) 2008: 652-659 |
| 2003 |
| 11 |  | Pavol Eliás,
Andrej Ferko,
Markus Grabner:
Bakhtinian Understanding to Web Graphics.
CW 2003: 135-142 |
| 10 |  | Markus Grabner,
Ralph Wozelka,
Manish Mirchandani,
Konrad Schindler:
Web-based visualization of virtual archaeological sites.
VAST 2003: 111-122 |
| 9 |  | John Cosmas,
T. Itegaki,
Damian Green,
N. Joseph,
Luc J. Van Gool,
Alexey Zalesny,
Desi Vanrintel,
Franz Leberl,
Markus Grabner,
Konrad Schindler,
Konrad F. Karner,
Michael Gervautz,
Stefan Hynst,
Marc Waelkens,
Maarten Vergauwen,
Marc Pollefeys,
Kurt Cornelis,
Tijl Vereenooghe,
Robert Sablatnig,
Martin Kampel,
P. Axell,
E. Meyns:
Providing Multimedia Tools for Recording, Reconstruction, Visualisation and Database Storage/Access of Archaeological Excavations.
VAST 2003: 165-174 |
| 8 |  | Markus Grabner:
Compression of Arbitrary Triangle Meshes With Attributes For Selective Refinement.
WSCG 2003 |
| 7 |  | Andrej Ferko,
Markus Grabner,
G. Schwann,
M. Sormann,
Konrad Schindler:
Navigation Functionality for Virtual Archaeology.
WSCG 2003 |
| 6 |  | Markus Grabner:
WebCAME: a light-weight modular client/server multiresolution rendering system.
Web3D 2003: 63-72 |
| 2002 |
| 5 |  | Markus Grabner:
Compressed Adaptive Multiresolution Encoding.
WSCG 2002: 195-202 |
| 2001 |
| 4 |  | Christopher Zach,
Andreas Klaus,
Joachim Bauer,
Konrad F. Karner,
Markus Grabner:
Modeling and visualizing the cultural heritage data set of Graz.
Virtual Reality, Archeology, and Cultural Heritage 2001: 219-226 |
| 3 |  | John Cosmas,
Take Itagaki,
Damian Green,
Edward Grabczewski,
Fred Weimer,
Luc J. Van Gool,
Alexey Zalesny,
Desi Vanrintel,
Franz Leberl,
Markus Grabner,
Konrad Schindler,
Konrad F. Karner,
Michael Gervautz,
Stefan Hynst,
Marc Waelkens,
Marc Pollefeys,
Roland DeGeest,
Robert Sablatnig,
Martin Kampel:
3D MURALE: a multimedia system for archaeology.
Virtual Reality, Archeology, and Cultural Heritage 2001: 297-306 |
| 2 |  | Stefan Hynst,
Michael Gervautz,
Markus Grabner,
Konrad Schindler:
A work-flow and data model for reconstruction, management, and visualization of archaeological sites.
Virtual Reality, Archeology, and Cultural Heritage 2001: 43-52 |
| 1 |  | Markus Grabner:
Advanced techniques for interactive visualization of multi-resolution meshes.
Journal of Visualization and Computer Animation 12(5): 241-252 (2001) |