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Norman E. Gough Coauthor index pubzone.org

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32Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLXin Zeng, Quasim H. Mehdi, Norman E. Gough: From Visual Semantic Parameterization to Graphic Visualization. IV 2005: 488-493
2003
31no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Norman E. Gough, Stéphane Natkine: 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK EUROSIS 2003
30no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLHussam Suliman, Quasim H. Mehdi, Norman E. Gough: Ontology for Perception in Cognitive Agents and Synthetic Environments. GAME-ON 2003: 127-
29no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael J. Allen, Norman E. Gough, Quasim H. Mehdi, Brian Wink: A Review of Eye-Tracking and Usability in Computer Games. GAME-ON 2003: 26-
28no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLXin Zeng, Quasim H. Mehdi, Norman E. Gough: An Inference Methodology for Reasoning About Visual Information for a Virtual Environment. GAME-ON 2003: 53-
27no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Xin Zeng, Norman E. Gough: Story Visualization for Interactive Virtual Environment. IASSE 2003: 20-24
26Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLXin Zeng, Quasim H. Mehdi, Norman E. Gough: Shape of the Story: Story Visualization Techniques. IV 2003: 144-151
2002
25no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Norman E. Gough: 3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), November 29-30, 2002, London, UK ? 2002
24no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Hussam Suliman, Norman E. Gough: An Agent and Group Model for Generating a Variety of Flocking Behaviours. ESM 2002: 163-167
23no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNorman E. Gough, Quasim H. Mehdi, Philippe Geril: GAMENET: EU Networking for Development and Application of Next-Generation Computer Games. GAME-ON 2002
22no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLXin Zeng, Quasim H. Mehdi, Norman E. Gough: Generation of a 3D Virtual Story Environment Based on Story Description. GAME-ON 2002
21no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLZhigang Wen, Quasim H. Mehdi, Norman E. Gough: Neural Networks for Animating Variations in Character Behaviours. GAME-ON 2002
20no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Zhigang Wen, Norman E. Gough: A New Approach for Animating Intelligent Agents in Complex 3D Virtual Environment Based on Spatial Perception and Memory. ISCA Conference on Intelligent Systems 2002: 60-64
19no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLHussam Suliman, Quasim H. Mehdi, Norman E. Gough: Virtual Agent Using a Combined Cognitive Map and Knowledge Base Systems. ISCA Conference on Intelligent Systems 2002: 65-70
18Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLZhigang Wen, Quasim H. Mehdi, Norman E. Gough: A New Animation Approach for Visualizing Intelligent Agent Behaviours in a Virtual Environment. IV 2002: 93-98
17Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLZhigang Wen, Quasim H. Mehdi, Norman E. Gough: Animating Intelligent Games Characters Using Mesh Skinning. Int. J. Intell. Games & Simulation 1(1): 12-17 (2002)
2001
16no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Norman E. Gough: 2nd International Conference on Intelligent Games and Simulation (GAME-ON 2001), November 30 - December 1, 2001, London, UK ? 2001
15no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael J. Allen, Hussam Suliman, Zhigang Wen, Quasim H. Mehdi, Norman E. Gough: Directions for Future Games Development. GAME-ON 2001: 22-
14no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLZhigang Wen, Quasim H. Mehdi, Norman E. Gough: Mesh Skinning Technique for Intelligent Animated Characters in Computer Games. GAME-ON 2001: 56-
13no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLHussam Suliman, Quasim H. Mehdi, Norman E. Gough: Spatial Cognitive Maps in Agent Navigation and Path Planning. ISCA Conference on Intelligent Systems 2001: 27-31
12no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Zhigang Wen, Norman E. Gough: Visualisation System for Agent Behaviours in Virtual Environments. ISCA Conference on Intelligent Systems 2001: 47-50
11no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael J. Allen, Qassim H. Mehdi, Norman E. Gough: Efficient Object Location in Frame Sequences Using Adaptive Fuzzy-Tuned Scanpaths. I. J. Comput. Appl. 8(2): (2001)
2000
10no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Norman E. Gough: 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 11-12 November 2000, London, UK ? 2000
9no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Hussam Suliman, E. Asloglou, Norman E. Gough, Michael J. Allen: Artificial Neural Networks in Future Computer Games. GAME-ON 2000: 29-
8no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, Zhigang Wen, Norman E. Gough, Michael J. Allen: Efficient Skinning Effect for Game Character Animation using DirectX Vertex Blending. GAME-ON 2000: 5-
7no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNorman E. Gough, Hussam Suliman, Quasim H. Mehdi: Fuzzy State Machine Modelling of Agents and their Environments for Games. GAME-ON 2000: 61-
6no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLZhigang Wen, Quasim H. Mehdi, Norman E. Gough, Hussam Suliman: Creating Animated Behavioural Character Based on Environmental Effects. GAME-ON 2000: 76-
5no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael J. Allen, Quasim H. Mehdi, Norman E. Gough, Ian M. Coulson: Efficient Object Location in Frame Sequences using Adaptive Fuzzy-Tuned Scanpaths. ISCA Conference on Intelligent Systems 2000: 126-130
4no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLQuasim H. Mehdi, William Dixon, Ian J. Griffiths, Norman E. Gough: A Multimedia Application for Interactive Production of Thermal Error Models. ISCA Conference on Intelligent Systems 2000: 80-83
1998
3no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTingkai Wang, Norman E. Gough, Quasim H. Mehdi: Cooperation and Competition in Multiple AGV Systems. ESM 1998: 614-621
1997
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTingkai Wang, Quasim H. Mehdi, Norman E. Gough: An Object-Oriented Environment Database for AGV Path Planing. TOOLS (24) 1997: 86-95
1995
1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNorman E. Gough, I. H. Ting, Georgi M. Dimirovski, Oleg L. Iliev: Simulation of Characteristic Delays in Multivariable Control Systems Using WCBSL. EUROSIM 1995: 439-444

Coauthor Index

1Michael J. Allen [5] [8] [9] [11] [15] [29]
2E. Asloglou [9]
3Ian M. Coulson [5]
4Georgi M. Dimirovski [1]
5William Dixon [4]
6Philippe Geril [23]
7Ian J. Griffiths [4]
8Oleg L. Iliev [1]
9Qassim H. Mehdi [11]
10Quasim H. Mehdi [2] [3] [4] [5] [6] [7] [8] [9] [10] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] [29] [30] [31] [32]
11Stéphane Natkine [31]
12Hussam Suliman [6] [7] [9] [13] [15] [19] [24] [30]
13I. H. Ting [1]
14Tingkai Wang [2] [3]
15Zhigang Wen [6] [8] [12] [14] [15] [17] [18] [20] [21]
16Brian Wink [29]
17Xin Zeng [22] [26] [27] [28] [32]

Colors in the list of coauthors

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