 | 2011 |
| 31 |  | Dan Gordon:
Discrete Logarithm Problem.
Encyclopedia of Cryptography and Security (2nd Ed.) 2011: 352-353 |
| 30 |  | Dan Gordon:
Generic Attacks Against DLP.
Encyclopedia of Cryptography and Security (2nd Ed.) 2011: 510-512 |
| 29 |  | Dan Gordon:
Corner cutting with trapezoidal augmentation for area-preserving smoothing of polygons and polylines.
Computer-Aided Design 43(8): 948-956 (2011) |
| 2010 |
| 28 |  | Dan Gordon:
Corner cutting and augmentation: An area-preserving method for smoothing polygons and polylines.
Computer Aided Geometric Design 27(7): 551-562 (2010) |
| 27 |  | Dan Gordon,
Rachel Gordon:
Row scaling as a preconditioner for some nonsymmetric linear systems with discontinuous coefficients.
J. Computational Applied Mathematics 234(12): 3480-3495 (2010) |
| 26 |  | Dan Gordon,
Rachel Gordon:
CARP-CG: A robust and efficient parallel solver for linear systems, applied to strongly convection dominated PDEs.
Parallel Computing 36(9): 495-515 (2010) |
| 2009 |
| 25 |  | Itay Cohen,
Dan Gordon:
VS: A surface-based system for topological analysis, quantization and visualization of voxel data.
Medical Image Analysis 13(2): 245-256 (2009) |
| 2008 |
| 24 |  | Dan Gordon,
Rachel Gordon:
CGMN Revisited: Robust and Efficient Solution of Stiff Linear Systems Derived from Elliptic Partial Differential Equations.
ACM Trans. Math. Softw. 35(3): (2008) |
| 23 |  | Dan Gordon,
Rachel Gordon:
Geometric scaling: a simple and effective preconditioner for linear systems with discontinuous coefficients
CoRR abs/0812.2769: (2008) |
| 22 |  | Nir Goldschmidt,
Dan Gordon:
The BOXEL framework for 2.5D data with applications to virtual drivethroughs and ray tracing.
Comput. Geom. 41(3): 167-187 (2008) |
| 21 |  | José-Jesús Fernández,
Dan Gordon,
Rachel Gordon:
Efficient parallel implementation of iterative reconstruction algorithms for electron tomography.
J. Parallel Distrib. Comput. 68(5): 626-640 (2008) |
| 2006 |
| 20 |  | Dan Gordon:
Parallel ART for image reconstruction in CT using processor arrays.
IJPEDS 21(5): 365-380 (2006) |
| 2005 |
| 19 |  | Dan Gordon,
Rawia Mansour:
A Geometric Approach to Quadratic Optimization in Computerized Tomography.
Computer Graphics and Imaging 2005: 60-65 |
| 18 |  | Dan Gordon,
Rachel Gordon:
Component-Averaged Row Projections: A Robust, Block-Parallel Scheme for Sparse Linear Systems.
SIAM J. Scientific Computing 27(3): 1092-1117 (2005) |
| 2004 |
| 17 |  | Itay Cohen,
Dan Gordon:
The Voxel-Sweep: A Boundary-based Algorithm for Object Segmentation and Connected-Components Detection.
VMV 2004: 405-411 |
| 2002 |
| 16 |  | Dan Gordon:
The Floating Column Algorithm for Shaded, Parallel Display of Function Surfaces without Patches.
IEEE Trans. Vis. Comput. Graph. 8(1): 76-91 (2002) |
| 2001 |
| 15 |  | Ella Barkan,
Dan Gordon:
CP3: Robust, Output-sensitive Display of Convex Polyhedra in Scanline Mode.
Comput. Graph. Forum 20(4): 257-269 (2001) |
| 14 |  | Yair Censor,
Dan Gordon,
Rachel Gordon:
BICAV: An Inherently Parallel Algorithm for Sparse Systems with Pixel-Dependent Weighting.
IEEE Trans. Med. Imaging 20(10): 1050-1060 (2001) |
| 13 |  | Yair Censor,
Dan Gordon,
Rachel Gordon:
Component averaging: An efficient iterative parallel algorithm for large and sparse unstructured problems.
Parallel Computing 27(6): 777-808 (2001) |
| 1999 |
| 12 |  | Ella Barkan,
Dan Gordon:
The scanline principle: efficient conversion of display algorithms into scanline mode.
The Visual Computer 15(5): 249-264 (1999) |
| 1998 |
| 11 |  | Jon D. Genetti,
Dan Gordon,
G. Williams:
Adaptive Supersampling in Object Space Using Pyramidal Rays.
Comput. Graph. Forum 17(1): 29-54 (1998) |
| 1995 |
| 10 |  | Yosi Ben-Asher,
Dan Gordon,
Assaf Schuster:
Efficient Self-Simulation Algorithms for Reconfigurable Arrays.
J. Parallel Distrib. Comput. 30(1): 1-22 (1995) |
| 1993 |
| 9 |  | Yosi Ben-Asher,
Dan Gordon,
Assaf Schuster:
Efficient Self Simulation Algorithms for Reconfigurable Arrays.
ESA 1993: 25-36 |
| 1989 |
| 8 |  | Dan Gordon,
Jayaram K. Udupa:
Fast surface tracking in three-dimensional binary images.
Computer Vision, Graphics, and Image Processing 45(2): 196-214 (1989) |
| 1987 |
| 7 |  | R. Anthony Reynolds,
Dan Gordon,
Lih-Shyang Chen:
A dynamic screen technique for shaded graphics display of slice-represented objects.
Computer Vision, Graphics, and Image Processing 38(3): 275-298 (1987) |
| 6 |  | Dan Gordon:
Efficient Embeddings of Binary Trees in VLSI Arrays.
IEEE Trans. Computers 36(9): 1009-1018 (1987) |
| 5 |  | Dan Gordon:
On the Computational Power of Totalistic Cellular Automata.
Mathematical Systems Theory 20(1): 43-52 (1987) |
| 1985 |
| 4 |  | Dan Gordon,
R. Anthony Reynolds:
Image space shading of 3-dimensional objects.
Computer Vision, Graphics, and Image Processing 29(3): 361-376 (1985) |
| 1984 |
| 3 |  | Dan Gordon,
Israel Koren,
Gabriel M. Silberman:
Embedding Tree Stuctures in VLlSI Hexagonal Arrays.
IEEE Trans. Computers 33(1): 104-107 (1984) |
| 1983 |
| 2 |  | Dan Gordon,
Eliahu Shamir:
Computation of Recursive Functionals Using Minimal Initial Segments.
Theor. Comput. Sci. 23: 305-315 (1983) |
| 1979 |
| 1 |  | Dan Gordon:
Complexity Classes of Provable Recursive Functions.
J. Comput. Syst. Sci. 18(3): 294-303 (1979) |