 | 2008 |
| 11 |  | David Goodman,
Michael Elbaz:
"It's Not the Pants, it's the People in the Pants" Learnings from the Gap Agile Transformation What Worked, How We Did it, and What Still Puzzles Us.
AGILE 2008: 112-115 |
| 10 |  | Chad D. Ciavarro,
Mike Dobson,
David Goodman:
Implicit learning as a design strategy for learning games: Alert Hockey.
Computers in Human Behavior 24(6): 2862-2872 (2008) |
| 9 |  | Rodney G. Handy,
Mark J. Jackson,
Monica Rodriguez,
David Goodman,
Grant M. Robinson,
Michael Lafreniere:
An investigation of aerosol particle number and size generated during a drilling process with surface coated tools.
IJMTM 15(2): 253-263 (2008) |
| 2007 |
| 8 |  | Flavio T. P. Oliveira,
John J. McDonald,
David Goodman:
Performance Monitoring in the Anterior Cingulate is Not All Error Related: Expectancy Deviation and the Representation of Action-Outcome Associations.
J. Cognitive Neuroscience 19(12): 1994-2004 (2007) |
| 2006 |
| 7 |  | David Goodman:
Twenty-first century networking: beyond bits and packets.
WINTECH 2006: 1 |
| 2005 |
| 6 |  | Chad D. Ciavarro,
Jim Bizzocchi,
Nori Bradley,
Ian Williamson,
Bradley S. Paras,
David Goodman:
Implementation of a 'karma' factor affects behaviour in a sports-action game.
DIGRA Conf. 2005 |
| 2004 |
| 5 |  | Bradley S. Paras,
Chad D. Ciavarro,
Janet McCracken,
David Goodman:
Ice Hockey 3D: A Constructivist Game for Learning about Concussion.
CATE 2004: 207-211 |
| 2001 |
| 4 |  | David Goodman:
A year without print at Princeton, and what we plan next.
ELPUB 2001 |
| 2000 |
| 3 |  | David Goodman:
Should scientific journals be printed? A personal view.
Online Information Review 24(5): 357-364 (2000) |
| 1993 |
| 2 |  | David Goodman:
Paradise: The International R and D X.500 Pilot.
Kommunikation in Verteilten Systemen 1993: 85-99 |
| 1991 |
| 1 |  | David Goodman:
PARADISE: The COSINE X.500 Pilot Service.
Computer Networks and ISDN Systems 23(1-3): 111-114 (1991) |