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| 2012 | ||
|---|---|---|
| 37 | Christopher Frauenberger, Judith Good, Wendy Keay-Bright, Helen Pain: Interpreting input from children: a designerly approach. CHI 2012: 2377-2386 | |
| 36 | Kaska Porayska-Pomsta, Christopher Frauenberger, Helen Pain, Gnanathusharan Rajendran, T. Smith, R. Menzies, Mary Ellen Foster, Alyssa Alcorn, S. Wass, S. Bernadini, Katerina Avramides, Wendy Keay-Bright, J. Chen, Annalu Waller, K. Guldberg, Judith Good, Oliver Lemon: Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing 16(2): 117-127 (2012) | |
| 2011 | ||
| 35 | Madeline Balaam, Geraldine Fitzpatrick, Judith Good, Eric Harris: Enhancing interactional synchrony with an ambient display. CHI 2011: 867-876 | |
| 34 | Gareth R. White, Pejman Mirza-Babaei, Graham McAllister, Judith Good: Weak inter-rater reliability in heuristic evaluation of video games. CHI Extended Abstracts 2011: 1441-1446 | |
| 33 | Edgar Cambranes-Martinez, Judith Good: Studying the Problem-solving Strategies in the Early Stages of Learning Programming. EDM 2011: 339-340 | |
| 32 | Judith Good: Learners at the Wheel: Novice Programming Environments Come of Age. IJPOP 1(1): 1-24 (2011) | |
| 2010 | ||
| 31 | Madeline Balaam, Geraldine Fitzpatrick, Judith Good, Rosemary Luckin: Exploring affective technologies for the classroom with the subtle stone. CHI 2010: 1623-1632 | |
| 30 | Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walker, Joshua Underwood, Rosemary Luckin, Hilary Smith, Geraldine Fitzpatrick, Judith Good, Brendan Walker, Alan Chamberlain, Stefan Rennick Egglestone, Joe Marshall, Holger Schnädelbach, Steve Benford: Sequential art for science and CHI. CHI Extended Abstracts 2010: 2651-2660 | |
| 29 | Christopher Frauenberger, Judith Good, Wendy Keay-Bright: Phenomenology, a framework for participatory design. PDC 2010: 187-190 | |
| 28 | Judith Good, Katherine Howland, Keiron Nicholson: Young People's Descriptions of Computational Rules in Role-Playing Games: An Empirical Study. VL/HCC 2010: 67-74 | |
| 27 | Liz Thackray, Judith Good, Katherine Howland: Learning and Teaching in Virtual Worlds: Boundaries, Challenges and Opportunities. Researching Learning in Virtual Worlds 2010: 139-158 | |
| 2009 | ||
| 26 | Katherine Howland, Benedict du Boulay, Judith Good: Fostering engaged and directed learning by activity foregrounding and backgrounding. AIED 2009: 241-248 | |
| 25 | Geoffrey Allan, Judith Good: Demonstrating Empathy in a Learning Mentor Agent. AIED 2009: 783-784 | |
| 24 | Pablo Romero, Benedict du Boulay, Judy Robertson, Judith Good, Katherine Howland: Is Embodied Interaction Beneficial When Learning Programming? HCI (13) 2009: 97-105 | |
| 23 | Katherine Howland, Judith Good, Keiron Nicholson: Language-based support for computational thinking. VL/HCC 2009: 147-150 | |
| 22 | Andrew J. Ko, Judith Good: Democratizing access to computational tools: The 7th annual VL/HCC graduate student consortium. VL/HCC 2009: 241 | |
| 21 | Madeline Alsmeyer, Rosemary Luckin, Judith Good, Eric Harris: Supporting affective communication in the classroom with the Subtle Stone. IJLT 4(3/4): 188-215 (2009) | |
| 2008 | ||
| 20 | Madeline Alsmeyer, Rosemary Luckin, Judith Good: Developing a novel interface for capturing self reports of affect. CHI Extended Abstracts 2008: 2883-2888 | |
| 19 | Judith Good, Pablo Romero, Benedict du Boulay, Henry Reid, Katherine Howland, Judy Robertson: An embodied interface for teaching computational thinking. IUI 2008: 333-336 | |
| 18 | Judith Good, Pablo Romero: Collaborative and social aspects of software development. Int. J. Hum.-Comput. Stud. 66(7): 481-483 (2008) | |
| 17 | Zereh Lalji, Judith Good: Designing new technologies for illiterate populations: A study in mobile phone interface design. Interacting with Computers 20(6): 574-586 (2008) | |
| 2007 | ||
| 16 | Madeline Alsmeyer, Rosemary Luckin, Judith Good: Getting Under the Skin of Learners: Tools for Evaluating Emotional Experience. AIED 2007: 153-160 | |
| 15 | Vladan Devedzic, Judith Good, Andreas Harrer, Rosemary Luckin, Darren Pearce, Symeon Retalis, Judy Robertson: The Design of AIED Systems: Learner-Centred and Design Pattern Approaches. AIED 2007: 715 | |
| 14 | Katherine Howland, Judith Good, Judy Robertson: A learner-centred design approach to developing a visual language for interactive storytelling. IDC 2007: 45-52 | |
| 13 | Laura Korte, Stuart Anderson, Helen Pain, Judith Good: Learning by game-building: a novel approach to theoretical computer science education. ITiCSE 2007: 53-57 | |
| 2006 | ||
| 12 | Judy Robertson, Judith Good: Supporting the Development of Interactive Storytelling Skills in Teenagers. Edutainment 2006: 348-357 | |
| 11 | Katherine Howland, Judith Good, Judy Robertson: Script Cards: A Visual Programming Language for Games Authoring by Young People. VL/HCC 2006: 181-186 | |
| 10 | Johanna Hunt, Pablo Romero, Judith Good: Storytelling in Interaction: Agility in Practice. XP 2006: 196-197 | |
| 9 | Judith Good, Judy Robertson: CARSS: A Framework for Learner-Centred Design with Children. I. J. Artificial Intelligence in Education 16(4): 381-413 (2006) | |
| 8 | Seth Goolnik, Judy Robertson, Judith Good: Learner Centred Design in the Adventure Author Project. I. J. Artificial Intelligence in Education 16(4): 415-438 (2006) | |
| 2005 | ||
| 7 | Judy Robertson, Judith Good: Story creation in virtual game worlds. Commun. ACM 48(1): 61-65 (2005) | |
| 2004 | ||
| 6 | Jim Buckley, Christopher Exton, Judith Good: Characterizing Programmers' Information-Seeking during Software Evolution. STEP 2004: 23-29 | |
| 5 | Judith Good, Paul Brna: Program comprehension and authentic measurement: : a scheme for analysing descriptions of programs. Int. J. Hum.-Comput. Stud. 61(2): 169-185 (2004) | |
| 2001 | ||
| 4 | Paul Brna, Richard Cox, Judith Good: Learning to Think and Communicate with Diagrams: 14 Questions to Consider. Artif. Intell. Rev. 15(1/2): 115-134 (2001) | |
| 3 | Alan F. Blackwell, Kirsten N. Whitley, Judith Good, Marian Petre: Cognitive Factors in Programming with Diagrams. Artif. Intell. Rev. 15(1/2): 95-114 (2001) | |
| 1999 | ||
| 2 | Judith Good: VPLs and Novice Program Comprehension: How Do Different Languages Compare? VL 1999: 262-269 | |
| 1998 | ||
| 1 | Judith Good, Paul Brna: Information Types and Cognitive Principles in Program Comprehension: Towards Adaptable Support for Novice Visual Programmers. Intelligent Tutoring Systems 1998: 314-323 | |
Colors in the list of coauthors
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