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| 2010 | ||
|---|---|---|
| 5 | Umar Farooq, John Glauert: Time Management for virtual worlds based on constrained communication model. NETGAMES 2010: 1-6 | |
| 4 | Umar Farooq, John Glauert: A Dynamic Load Distribution Algorithm for Virtual Worlds. JDIM 8(3): 181-189 (2010) | |
| 2009 | ||
| 3 | Umar Farooq, John Glauert: Joint Hierarchical Nodes Based User Management (JoHNUM) Infrastructure for the Development of Scalable and Consistent Virtual Worlds. DS-RT 2009: 105-112 | |
| 2007 | ||
| 2 | Karina Rodriguez-Echavarria, David C. Morris, Craig Moore, David B. Arnold, John Glauert, Vince J. Jennings: Developing Effective Interfaces for Cultural Heritage 3D Immersive Environments. VAST 2007: 93-99 | |
| 1997 | ||
| 1 | John Glauert: Object graph rewriting: an experimental parallel implementation. PASCO 1997: 119-128 | |
| 1 | David B. Arnold | [2] |
| 2 | Umar Farooq | [3] [4] [5] |
| 3 | Vince J. Jennings | [2] |
| 4 | Craig Moore | [2] |
| 5 | David C. Morris | [2] |
| 6 | Karina Rodriguez-Echavarria | [2] |
Colors in the list of coauthors
Last update Fri Jun 1 15:44:53 2012 CET by the DBLP Team —
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