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| 2012 | ||
|---|---|---|
| 6 | Guillaume Gilet, Jean-Michel Dischler, Djamchid Ghazanfarpour: Multiple kernels noise for improved procedural texturing. The Visual Computer 28(6-8): 679-689 (2012) | |
| 2010 | ||
| 5 | Guillaume Gilet, Jean-Michel Dischler: Procedural texture particles. SI3D 2010 | |
| 4 | Guillaume Gilet, Jean-Michel Dischler: An Image-Based Approach for Stochastic Volumetric and Procedural Details. Comput. Graph. Forum 29(4): 1411-1419 (2010) | |
| 2009 | ||
| 3 | Guillaume Gilet, Jean-Michel Dischler: A Framework for Interactive Hypertexture Modelling. Comput. Graph. Forum 28(8): 2229-2243 (2009) | |
| 2008 | ||
| 2 | Guillaume Gilet, Jean-Michel Dischler, Luc Soler: From Volume Splatting to Raycasting - A Smooth Transition. GRAPP 2008: 217-222 | |
| 2005 | ||
| 1 | Guillaume Gilet, Alexandre Meyer, Fabrice Neyret: Point-based Rendering of Trees. NPH 2005: 67-72 | |
| 1 | Jean-Michel Dischler | [2] [3] [4] [5] [6] |
| 2 | Djamchid Ghazanfarpour | [6] |
| 3 | Alexandre Meyer | [1] |
| 4 | Fabrice Neyret | [1] |
| 5 | Luc Soler | [2] |
Colors in the list of coauthors
Last update Wed May 30 22:34:44 2012 CET by the DBLP Team —
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