 | 2011 |
| 15 |  | Joachim Georgii,
Caroline von Dresky,
Sebastian Meier,
Daniel Demedts,
Christian Schumann,
Tobias Preusser:
Focused Ultrasound - Efficient GPU Simulation Methods for Therapy Planning.
VRIPHYS 2011: 119-128 |
| 14 |  | Christian Dick,
Joachim Georgii,
Rüdiger Westermann:
A Hexahedral Multigrid Approach for Simulating Cuts in Deformable Objects.
IEEE Trans. Vis. Comput. Graph. 17(11): 1663-1675 (2011) |
| 13 |  | Christian Dick,
Joachim Georgii,
Rüdiger Westermann:
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA.
Simulation Modelling Practice and Theory 19(2): 801-816 (2011) |
| 2010 |
| 12 |  | Joachim Georgii,
Daniel Lagler,
Christian Dick,
Rüdiger Westermann:
Interactive Deformations with Multigrid Skeletal Constraints.
VRIPHYS 2010: 39-47 |
| 2009 |
| 11 |  | Jens Schneider,
Joachim Georgii,
Rüdiger Westermann:
Interactive Geometry Decals.
VMV 2009: 197-204 |
| 10 |  | Christian Dick,
Joachim Georgii,
Rainer Burgkart,
Rüdiger Westermann:
Stress Tensor Field Visualization for Implant Planning in Orthopedics.
IEEE Trans. Vis. Comput. Graph. 15(6): 1399-1406 (2009) |
| 2008 |
| 9 |  | Christian Dick,
Joachim Georgii,
Rainer Burgkart,
Rüdiger Westermann:
Computational Steering for Patient-Specific Implant Planning in Orthopedics.
VCBM 2008: 83-92 |
| 8 |  | Joachim Georgii,
Rüdiger Westermann:
Corotated Finite Elements Made Fast and Stable.
VRIPHYS 2008: 11-19 |
| 2007 |
| 7 |  | Thomas Schiwietz,
Joachim Georgii,
Rüdiger Westermann:
Freeform Image.
Pacific Conference on Computer Graphics and Applications 2007: 27-36 |
| 6 |  | Thomas Schiwietz,
Joachim Georgii,
Rüdiger Westermann:
Interactive Model-based Image Registration.
VMV 2007: 213-222 |
| 5 |  | Joachim Georgii:
Real time simulation and visualization of deformable objects.
Technical University Munich 2007: 1-173 |
| 2006 |
| 4 |  | Joachim Georgii,
Rüdiger Westermann:
A multigrid framework for real-time simulation of deformable bodies.
Computers & Graphics 30(3): 408-415 (2006) |
| 3 |  | Joachim Georgii,
Rüdiger Westermann:
A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering.
IEEE Trans. Vis. Comput. Graph. 12(5): 1345-1352 (2006) |
| 2005 |
| 2 |  | Joachim Georgii,
Florian Echtler,
Rüdiger Westermann:
Interactive Simulation of Deformable Bodies on GPUs.
SimVis 2005: 247-258 |
| 1 |  | Joachim Georgii,
Rüdiger Westermann:
Mass-spring systems on the GPU.
Simulation Modelling Practice and Theory 13(8): 693-702 (2005) |