 | 2012 |
| 18 |  | Rukun Fan,
Songhua Xu,
Weidong Geng:
Example-Based Automatic Music-Driven Conventional Dance Motion Synthesis.
IEEE Trans. Vis. Comput. Graph. 18(3): 501-515 (2012) |
| 2011 |
| 17 |  | Qilei Li,
Wenguang Jin,
Weidong Geng:
Virtual Avatar Control Using Wireless Sensors.
JCP 6(2): 184-189 (2011) |
| 16 |  | Jun Xu,
Xiang Li,
Yangchun Ren,
Weidong Geng:
Performance-driven animation of hand-drawn cartoon faces.
Journal of Visualization and Computer Animation 22(5): 471-483 (2011) |
| 15 |  | Fei Gao,
Qing Wang,
Weidong Geng,
Yunhe Pan:
Acquisition of time-varying 3D foot shapes from video.
SCIENCE CHINA Information Sciences 54(11): 2256-2268 (2011) |
| 2010 |
| 14 |  | Xiubo Liang,
Ludovic Hoyet,
Weidong Geng,
Franck Multon:
Responsive Action Generation by Physically-Based Motion Retrieval and Adaptation.
MIG 2010: 313-324 |
| 13 |  | Xiang Li,
Jun Xu,
Yangchun Ren,
Weidong Geng:
Animating cartoon faces by multi-view drawings.
Journal of Visualization and Computer Animation 21(3-4): 193-201 (2010) |
| 2009 |
| 12 |  | Xiubo Liang,
Qilei Li,
Xiang Zhang,
Shun Zhang,
Weidong Geng:
Performance-driven motion choreographing with accelerometers.
Journal of Visualization and Computer Animation 20(2-3): 89-99 (2009) |
| 2008 |
| 11 |  | Nicolas Pronost,
Franck Multon,
Qilei Li,
Weidong Geng,
Richard Kulpa,
Georges Dumont:
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting.
CW 2008: 276-283 |
| 2006 |
| 10 |  | Qilei Li,
Weidong Geng,
Tao Yu,
XiaoJie Shen,
Newman Lau,
G. Yu:
MotionMaster: authoring and choreographing Kung-fu motions by sketch drawings.
Symposium on Computer Animation 2006: 233-241 |
| 9 |  | Shun Zhang,
Qilei Li,
Tao Yu,
XiaoJie Shen,
Weidong Geng,
Pingyao Wang:
Implementation of a Notation-Based Motion Choreography System.
VSMM 2006: 495-503 |
| 2005 |
| 8 |  | XiaoJie Shen,
Qilei Li,
Tao Yu,
Weidong Geng,
Newman Lau:
Mocap data editing via movement notations.
CAD/Graphics 2005: 6 |
| 7 |  | Tao Yu,
XiaoJie Shen,
Qilei Li,
Weidong Geng:
Motion retrieval based on movement notation language.
Journal of Visualization and Computer Animation 16(3-4): 273-282 (2005) |
| 2003 |
| 6 |  | Weidong Geng,
Gino Yu:
Reuse of Motion Capture Data in Animation: A Review.
ICCSA (3) 2003: 620-629 |
| 5 |  | Weidong Geng,
Wolfgang Strauss,
Monika Fleischmann,
Vladimir Elistratov,
Marina Kolesnik:
Perceptual User Interface in Virtual Shopping Environment.
Int. J. Image Graphics 3(2): 365-378 (2003) |
| 2002 |
| 4 |  | Phoebe Sengers,
Rainer Liesendahi,
Werner Magar,
Christoph Seibert,
Boris Müller,
Thorsten Joachims,
Weidong Geng,
Pia Mårtensson,
Kristina Höök:
The enigmatics of affect.
Symposium on Designing Interactive Systems 2002: 87-98 |
| 3 |  | Weidong Geng,
Jingbin Wang,
Yiyang Zhang:
Embedding visual cognition in 3D reconstruction from multi-view engineering drawings.
Computer-Aided Design 34(4): 321-336 (2002) |
| 2001 |
| 2 |  | Weidong Geng,
Monika Fleischmann,
Hongfeng Yu,
Yunhe Pan:
Technical Illustration Based on Human-Like Approach.
Computer Graphics International 2001: 343-346 |
| 1996 |
| 1 |  | Yunhe Pan,
Weidong Geng,
Xin Tong:
An intelligent multi-blackboard CAD system.
AI in Engineering 10(4): 351-356 (1996) |