![]() | ![]() |
| 2011 | ||
|---|---|---|
| 6 | Jason Gauci, Kenneth O. Stanley: Evolving neural networks for geometric game-tree pruning. GECCO 2011: 379-386 | |
| 2010 | ||
| 5 | Jason Gauci, Kenneth O. Stanley: Indirect Encoding of Neural Networks for Scalable Go. PPSN (1) 2010: 354-363 | |
| 4 | Jason Gauci, Kenneth O. Stanley: Autonomous Evolution of Topographic Regularities in Artificial Neural Networks. Neural Computation 22(7): 1860-1898 (2010) | |
| 2009 | ||
| 3 | Kenneth O. Stanley, David B. D'Ambrosio, Jason Gauci: A Hypercube-Based Encoding for Evolving Large-Scale Neural Networks. Artificial Life 15(2): 185-212 (2009) | |
| 2008 | ||
| 2 | Jason Gauci, Kenneth O. Stanley: A Case Study on the Critical Role of Geometric Regularity in Machine Learning. AAAI 2008: 628-633 | |
| 2007 | ||
| 1 | Jason Gauci, Kenneth O. Stanley: Generating large-scale neural networks through discovering geometric regularities. GECCO 2007: 997-1004 | |
| 1 | David B. D'Ambrosio | [3] |
| 2 | Kenneth O. Stanley | [1] [2] [3] [4] [5] [6] |
Data released under the ODC-BY 1.0 license — See also our legal information page