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| 2012 | ||
|---|---|---|
| 8 | Christos Gatzidis: Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education. IJGBL 2(1): 90-91 (2012) | |
| 2011 | ||
| 7 | James Birchall, Christos Gatzidis: Elemental: An Insight into the Development and Evaluation of a Secondary Education Chemistry Game Using XNA. VS-GAMES 2011: 32-39 | |
| 2010 | ||
| 6 | Prashant Prashun, Glyn Hadley, Christos Gatzidis, Ian Swain: Investigating the Trend of Virtual Reality-Based Stroke Rehabilitation Systems. IV 2010: 641-647 | |
| 2009 | ||
| 5 | Jonathan Ferraris, Christos Gatzidis: A rule-based approach to 3D terrain generation via texture splatting. Advances in Computer Entertainment Technology 2009: 407-408 | |
| 4 | Christos Gatzidis, Vesna Brujic-Okretic, Maria Mastroyanni: Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation. HCI (13) 2009: 169-178 | |
| 3 | Christos Gatzidis, Keith Parry, Emma Kavanagh, Amanda Wilding, Darrell Gibson: Towards the Development of an Interactive 3D Coach Training Serious Game. VS-GAMES 2009: 186-189 | |
| 2 | David John, Christos Gatzidis, Fotis Liarokapis, Anthony C. Boucouvalas, Vesna Brujic-Okretic: A Framework for the Development of Online, Location-Specific, Expressive 3D Social Worlds. VS-GAMES 2009: 219-220 | |
| 2008 | ||
| 1 | Christos Gatzidis, Stylianos Papakonstantinou, Vesna Brujic-Okretic, Stuart Baker: Recent Advances in the User Evaluation Methods and Studies of Non-Photorealistic Visualization and Rendering Techniques. IV 2008: 475-480 | |
Colors in the list of coauthors
Last update Wed May 30 22:34:44 2012 CET by the DBLP Team —
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