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| 2010 | ||
|---|---|---|
| 4 | Eduardo H. Calvillo Gámez, Paul A. Cairns, Jeremy Gow, Jonathan Back, Eddie Capstick: Video games as research instruments. CHI Extended Abstracts 2010: 4493-4496 | |
| 3 | Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox: Assessing the Core Elements of the Gaming Experience. Evaluating User Experience in Games 2010: 47-71 | |
| 2009 | ||
| 2 | Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox: From the gaming experience to the wider user experience. BCS HCI 2009: 520-523 | |
| 2007 | ||
| 1 | Eduardo H. Calvillo Gámez: The role of input devices in the gaming experience. BCS HCI (2) 2007: 245-246 | |
| 1 | Jonathan Back | [4] |
| 2 | Paul A. Cairns | [2] [3] [4] |
| 3 | Eddie Capstick | [4] |
| 4 | Anna Louise Cox | [2] [3] |
| 5 | Jeremy Gow | [4] |
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