 | 2009 |
| 5 |  | Ian Millington,
John Funge:
Artificial Intelligence for Games, Second Edition.
Morgan Kaufmann 2009: I-XXII, 1-870 |
| 2008 |
| 4 |  | John Funge:
Let Us Entertain You.
IEEE Computer 41(12): 120-122 (2008) |
| 2000 |
| 3 |  | John Funge:
Cognitive modeling for games and animation.
Commun. ACM 43(7): 40-48 (2000) |
| 1999 |
| 2 |  | John Funge,
Xiaoyuan Tu,
Demetri Terzopoulos:
Cognitive Modeling: Knowledge, Reasoning and Planning for Intelligent Characters.
SIGGRAPH 1999: 29-38 |
| 1 |  | John Funge:
Representing Knowledge within the Situation Calculus Using Interval-Valued Epistemic Fluents.
Reliable Computing 5(1): 35-61 (1999) |