 | 2011 |
| 19 |  | Jun Rekimoto,
Hideki Koike,
Kentaro Fukuchi,
Yoshifumi Kitamura,
Daniel Wigdor:
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2011, Kobe, Japan, November 13-16, 2011
ACM 2011 |
| 18 |  | Haruna Eto,
Yasushi Matoba,
Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
Biri-biri: pressure-sensitive touch interface with electrical stimulation.
ITS 2011: 1 |
| 17 |  | Kentaro Fukuchi,
Ryusuke Nakabayashi,
Toshiki Sato,
Yuta Takada:
Ficon: a tangible display device for tabletop system using optical fiber.
ITS 2011: 1 |
| 2010 |
| 16 |  | Kentaro Fukuchi,
Toshiki Sato,
Haruko Mamiya,
Hideki Koike:
Pac-pac: pinching gesture recognition for tabletop entertainment system.
AVI 2010: 267-273 |
| 15 |  | Hideki Koike,
Toshiki Sato,
Wataru Nishikawa,
Kentaro Fukuchi:
Hand and Object Recognition on Liquid Crystal Displays.
Tabletops 2010: 131-146 |
| 2009 |
| 14 |  | Hideki Koike,
Wataru Nishikawa,
Kentaro Fukuchi:
Transparent 2-D markers on an LCD tabletop system.
CHI 2009: 163-172 |
| 13 |  | Toshiki Sato,
Haruko Mamiya,
Kentaro Fukuchi,
Hideki Koike:
PAC-PAC: pinching gesture recognition for augmented tabletop video game.
ITS 2009: 8 |
| 12 |  | Toshiki Sato,
Haruko Mamiya,
Hideki Koike,
Kentaro Fukuchi:
PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity.
UIST 2009: 43-50 |
| 2008 |
| 11 |  | Osamu Izuta,
Jun Nakamura,
Toshiki Sato,
Sachiko Kodama,
Hideki Koike,
Kentaro Fukuchi,
Kaoru Shibasaki,
Haruko Mamiya:
Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor.
SIGGRAPH New Tech Demos 2008: 13 |
| 10 |  | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops.
Tabletop 2008: 137-144 |
| 2007 |
| 9 |  | Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device.
ICEC 2007: 211-218 |
| 8 |  | Kentaro Fukuchi,
Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor.
ICEC 2007: 374-380 |
| 7 |  | Hideki Koike,
Shintaro Kajiwara,
Kentaro Fukuchi,
Yoichi Sato:
Information Layout and Interaction on Virtual and Real Rotary Tables.
Tabletop 2007: 95-102 |
| 2006 |
| 6 |  | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera.
ICEC 2006: 205-210 |
| 5 |  | Tetsuo Fukasawa,
Kentaro Fukuchi,
Hideki Koike:
A Vision-Based Non-contact Interactive Advertisement with a Display Wall.
ICEC 2006: 394-397 |
| 2005 |
| 4 |  | Shintaro Kajiwara,
Hideki Koike,
Kentaro Fukuchi,
Kenji Oka,
Yoichi Sato:
Information Layout and Interaction Techniques on an Augmented Round Table.
ICCV-HCI 2005: 141-149 |
| 3 |  | Kentaro Fukuchi:
A Laser Pointer/Laser Trails Tracking System for Visual Performance.
INTERACT 2005: 1050-1053 |
| 2004 |
| 2 |  | Kentaro Fukuchi,
Sam Mertens,
Ed Tannenbaum:
EffecTV: A Real-Time Software Video Effect Processor for Entertainment.
ICEC 2004: 602-605 |
| 1999 |
| 1 |  | Itiro Siio,
Toshiyuki Masui,
Kentaro Fukuchi:
Real-world Interaction Using the FieldMouse.
ACM Symposium on User Interface Software and Technology 1999: 113-119 |