dblp.uni-trier.dewww.dagstuhl.dewww.uni-trier.de

Heiko Friedrich Coauthor index pubzone.org

List of publications from the DBLP Bibliography Server - FAQ
Ask others: ACM DL/Guide - CiteSeerX - CSB - MetaPress - Google - Bing - Yahoo

DBLP keys2010
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSteven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich, Jared Hoberock, David P. Luebke, David K. McAllister, Morgan McGuire, R. Keith Morley, Austin Robison, Martin Stich: OptiX: a general purpose ray tracing engine. ACM Trans. Graph. 29(4): (2010)
2009
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMartin Stich, Heiko Friedrich, Andreas Dietrich: Spatial splits in bounding volume hierarchies. High Performance Graphics 2009: 7-13
2008
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGerd Marmitt, Heiko Friedrich, Philipp Slusallek: Efficient CPU-based Volume Ray Tracing Techniques. Comput. Graph. Forum 27(6): 1687-1709 (2008)
2007
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLHeiko Friedrich, Ingo Wald, Johannes Günther, Gerd Marmitt, Philipp Slusallek: Interactive Iso-Surface Ray Tracing of Massive Volumetric Data Sets. EGPGV 2007: 109-116
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Heiko Friedrich, Aaron Knoll, Charles D. Hansen: Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes. IEEE Trans. Vis. Comput. Graph. 13(6): 1727-1734 (2007)
2006
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJohannes Günther, Heiko Friedrich, Ingo Wald, Hans-Peter Seidel, Philipp Slusallek: Ray Tracing Animated Scenes using Motion Decomposition. Comput. Graph. Forum 25(3): 517-525 (2006)
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJohannes Günther, Heiko Friedrich, Hans-Peter Seidel, Philipp Slusallek: Interactive ray tracing of skinned animations. The Visual Computer 22(9-11): 785-792 (2006)
2005
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Heiko Friedrich, Gerd Marmitt, Philipp Slusallek, Hans-Peter Seidel: Faster Isosurface Ray Tracing Using Implicit KD-Trees. IEEE Trans. Vis. Comput. Graph. 11(5): 562-572 (2005)
2004
1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Friedrich, Philipp Slusallek: Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing. VMV 2004: 429-435

Coauthor Index

1James Bigler [9]
2Andreas Dietrich [8] [9]
3Johannes Günther [3] [4] [6]
4Charles D. Hansen [5]
5Jared Hoberock [9]
6Andreas Kleer [1]
7Aaron Knoll [5]
8David P. Luebke [9]
9Gerd Marmitt [1] [2] [6] [7]
10David K. McAllister [9]
11Morgan McGuire [9]
12R. Keith Morley [9]
13Steven G. Parker [9]
14Austin Robison [9]
15Hans-Peter Seidel [2] [3] [4]
16Philipp Slusallek [1] [2] [3] [4] [6] [7]
17Martin Stich [8] [9]
18Ingo Wald [1] [2] [4] [5] [6]

Last update Wed May 30 22:34:44 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page