 | 2010 |
| 8 |  | Anne-Laure Fayard,
Gerardine DeSanctis:
Enacting language games: the development of a sense of 'we-ness' in online forums.
Inf. Syst. J. 20(4): 383-416 (2010) |
| 2008 |
| 7 |  | Sajda Qureshi,
Anne-Laure Fayard:
Virtual Teams and Development: A Language Games Perspective.
HICSS 2008: 324 |
| 6 |  | Anne-Laure Fayard,
Gerardine DeSanctis:
Kiosks, Clubs and Neighborhoods: The Language Games of Online Forums.
J. AIS 9(10): (2008) |
| 2006 |
| 5 |  | Anne-Laure Fayard:
Interacting on a video-mediated stage: The collaborative construction of an interactional video setting.
IT & People 19(2): 152-169 (2006) |
| 2005 |
| 4 |  | Anne-Laure Fayard,
Gerardine DeSanctis:
Evolution of an Online Forum for Knowledge Management Professionals: A Language Game Analysis.
J. Computer-Mediated Communication 10(4): (2005) |
| 2001 |
| 3 |  | Anne-Laure Fayard,
D. Austin Henderson Jr.:
Looking at "Situated" Technology: Differences in Pattern of Interaction Reflect Differences in Context.
CONTEXT 2001: 441-444 |
| 1998 |
| 2 |  | Wendy E. Mackay,
Anne-Laure Fayard,
Laurent Frobert,
Lionel Médini:
Reinventing the Familiar: Exploring an Augmented Reality Design Space for Air Traffic Control.
CHI 1998: 558-565 |
| 1997 |
| 1 |  | Wendy E. Mackay,
Anne-Laure Fayard:
HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines.
Symposium on Designing Interactive Systems 1997: 223-234 |