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| 2011 | ||
|---|---|---|
| 17 | Daniel Fallman: The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction. CHI 2011: 1051-1060 | |
| 16 | Ru Zarin, Daniel Fallman: Through the troll forest: exploring tabletop interaction design for children with special cognitive needs. CHI 2011: 3319-3322 | |
| 15 | Daniel Fallman, Camille Moussette: Sketching with stop motion animation. Interactions 18(2): 57-61 (2011) | |
| 2010 | ||
| 14 | Daniel Fallman: Mobility as involvement: on the role of involvement in the design of mobile support systems for industrial application. AI Soc. 25(1): 43-52 (2010) | |
| 13 | Daniel Fallman: A different way of seeing: Albert Borgmann's philosophy of technology and human-computer interaction. AI Soc. 25(1): 53-60 (2010) | |
| 2007 | ||
| 12 | Daniel Fallman, Anneli Mikaelsson, Björn Yttergren: The Design of a Computer Mouse Providing Three Degrees of Freedom. HCI (2) 2007: 53-62 | |
| 11 | Daniel Fallman, Kent Lindbergh, Oskar Fjellstrom, Lars Johansson, Fredrik Nilbrink, Linda Bogren: An RFID-Based Point-and-Listen Interface Providing Library Access for the Visually Impaired. HCI (7) 2007: 269-278 | |
| 10 | Daniel Fallman: Persuade Into What? Why Human-Computer Interaction Needs a Philosophy of Technology. PERSUASIVE 2007: 295-306 | |
| 2006 | ||
| 9 | Kumiyo Nakakoji, Atau Tanaka, Daniel Fallman: "Sketching" nurturing creativity: commonalities in art, design, engineering and research. CHI Extended Abstracts 2006: 1715-1718 | |
| 2005 | ||
| 8 | Daniel Fallman: From Freedom to Involvement: On the Rhetoric of Mobility in HCI Research. HICSS 2005 | |
| 2003 | ||
| 7 | Daniel Fallman: Design-oriented human-computer interaction. CHI 2003: 225-232 | |
| 6 | Daniel Fallman, Kalle Jalkanen, Henrik Lörstad, John A. Waterworth, Jonas Westling: The reality helmet: a wearable interactive experience. SIGGRAPH 2003 | |
| 5 | Daniel Fallman: Mediated Reality Through Glasses or Binoculars? Exploring Use Models of Wearable Computing in the Context of Aircraft Maintenance. Int. J. Hum. Comput. Interaction 15(2): 265-284 (2003) | |
| 2002 | ||
| 4 | Daniel Fallman: The penguin: using the web as a database for descriptive and dynamic grammar and spell checking. CHI Extended Abstracts 2002: 616-617 | |
| 3 | Daniel Fallman: An Interface with Weight: Taking Interaction by Tilt beyond Disembodied Metaphors. Mobile HCI 2002: 291-295 | |
| 2 | Daniel Fallman: Wear, point, and tilt: designing support for mobile service and maintenance in industrial settings. Symposium on Designing Interactive Systems 2002: 293-302 | |
| 1 | Mike Stott, Alistair Regan, Daniel Fallman: Umeå University. Interactions 9(2): 37-40 (2002) | |
Colors in the list of coauthors
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