 | 2012 |
| 17 |  | Johann Füller,
Julia Müller,
Katja Hutter,
Kurt Matzler,
Julia Hautz:
Virtual Worlds as Collaborative Innovation and Knowledge Platform.
HICSS 2012: 1003-1012 |
| 16 |  | Johann Füller,
Roland Schroll,
Severin Dennhardt,
Katja Hutter:
Social Brand Value and the Value Enhancing Role of Social Media Relationships for Brands.
HICSS 2012: 3218-3227 |
| 15 |  | Ivo Blohm,
Christoph Riedl,
Johann Füller,
Orhan Köroglu,
Jan Marco Leimeister,
Helmut Krcmar:
The Effects of Prediction Market Design and Price Elasticity on Trading Performance of Users: An Experimental Analysis
CoRR abs/1204.3457: (2012) |
| 2011 |
| 14 |  | Giordano Koch,
Johann Füller,
Sabine Brunswicker:
Online Crowdsourcing in the Public Sector: How to Design Open Government Platforms.
HCI (18) 2011: 203-212 |
| 13 |  | Thomas Kohler,
Johann Füller,
Daniel Stieger,
Kurt Matzler:
Avatar-based innovation: Consequences of the virtual co-creation experience.
Computers in Human Behavior 27(1): 160-168 (2011) |
| 12 |  | Thomas Kohler,
Kurt Matzler,
Katja Hutter,
Robin Thiemann,
Johann Füller:
Experience design for communities in virtual worlds: come for the attraction, stay for the interaction.
IJWBC 7(2): 174-188 (2011) |
| 11 |  | Julia Mueller,
Katja Hutter,
Johann Füller,
Kurt Matzler:
Virtual worlds as knowledge management platform - a practice-perspective.
Inf. Syst. J. 21(6): 479-501 (2011) |
| 10 |  | Thomas Kohler,
Johann Füller,
Kurt Matzler,
Daniel Stieger:
Co-Creation in Virtual Worlds: The Design of the User Experience.
MIS Quarterly 35(3): 773-788 (2011) |
| 2010 |
| 9 |  | Nizar Abdelkafi,
Michael Bartl,
Johann Füller,
Christoph Ihl,
Markus Rieger:
The Open School Vision - For More Openness at Universities.
GI Jahrestagung (1) 2010: 949-954 |
| 8 |  | Johann Füller,
Kathrin Möslein,
Katja Hutter,
Jörg Haller:
Evaluation Games - How to Make the Crowd your Jury.
GI Jahrestagung (1) 2010: 955-960 |
| 7 |  | Thomas Kohler,
Johann Füller,
Daniel Stieger,
Kurt Matzler:
Avatar-Based Innovation: Consequences of the Virtual Co-Creation Experience.
HICSS 2010: 1-11 |
| 6 |  | Julia Hautz,
Katja Hutter,
Johann Füller,
Kurt Matzler,
Markus Rieger:
How to Establish an Online Innovation Community? the Role of Users and Their Innovative Content.
HICSS 2010: 1-11 |
| 5 |  | Johann Füller,
Hans Mühlbacher,
Kurt Matzler,
Gregor Jawecki:
Consumer Empowerment Through Internet-Based Co-creation.
J. of Management Information Systems 26(3): 71-102 (2010) |
| 2006 |
| 4 |  | Johann Füller,
Michael Bartl,
Holger Ernst,
Hans Mühlbacher:
Community based innovation: How to integrate members of virtual communities into new product development.
Electronic Commerce Research 6(1): 57-73 (2006) |
| 2005 |
| 3 |  | Johann Füller,
Christoph Ihl,
Markus Rieger:
The GameCreator: Self-Created Mobile Games on the Internet.
DIGRA Conf. 2005 |
| 2004 |
| 2 |  | Johann Füller,
Michael Bartl,
Holger Ernst,
Hans Mühlbacher:
Community Based Innovation - A Method to Utilize the Innovative Potential of Online Communities.
HICSS 2004 |
| 1 |  | Frank Thomas Piller,
Christoph Ihl,
Johann Füller,
Christof Stotko:
Toolkits for Open Innovation - The Case of Mobile Phone Games.
HICSS 2004 |