 | 2011 |
| 8 |  | Adi Botea,
Markus Enzenberger,
Martin Müller,
Jonathan Schaeffer:
Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators
CoRR abs/1109.2154: (2011) |
| 2010 |
| 7 |  | Markus Enzenberger,
Martin Müller,
B. Arneson,
R. Segal:
Fuego - An Open-Source Framework for Board Games and Go Engine Based on Monte Carlo Tree Search.
IEEE Trans. Comput. Intellig. and AI in Games 2(4): 259-270 (2010) |
| 2009 |
| 6 |  | Markus Enzenberger,
Martin Müller:
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm.
ACG 2009: 14-20 |
| 2005 |
| 5 |  | Yngvi Björnsson,
Markus Enzenberger,
Robert C. Holte,
Jonathan Schaeffer:
Fringe Search: Beating A* at Pathfinding on Game Maps.
CIG 2005 |
| 4 |  | Adi Botea,
Markus Enzenberger,
Martin Müller,
Jonathan Schaeffer:
Macro-FF: Improving AI Planning with Automatically Learned Macro-Operators.
J. Artif. Intell. Res. (JAIR) 24: 581-621 (2005) |
| 2004 |
| 3 |  | Martin Müller,
Markus Enzenberger,
Jonathan Schaeffer:
Temperature Discovery Search.
AAAI 2004: 658-663 |
| 2003 |
| 2 |  | Markus Enzenberger:
Evaluation in Go by a Neural Network using Soft Segmentation.
ACG 2003: 97-108 |
| 1 |  | Yngvi Björnsson,
Markus Enzenberger,
Robert Holte,
Jonathan Schaeffer,
Peter Yap:
Comparison of Different Grid Abstractions for Pathfinding on Maps.
IJCAI 2003: 1511-1512 |