![]() | ![]() |
| 2012 | ||
|---|---|---|
| 4 | Looi Qin En, See Swee Lan: Applying politeness maxims in social robotics polite dialogue. HRI 2012: 189-190 | |
| 2011 | ||
| 3 | Looi Qin En, See Swee Lan, Chi Shien Tay, Gin Kee Ng: Understanding Users by Their D.I.S.C. Personality through Interactive Gaming. HCI (22) 2011: 312-316 | |
| 2 | Looi Qin En, See Swee Lan: The applicability of gricean maxims in social robotics polite dialogue. HRI 2011: 195-196 | |
| 2008 | ||
| 1 | Mitchell Tan, Looi Qin En, See Swee Lan: Social gaming: what attracts the most attention?: an investigation using an improved diary method. Advances in Computer Entertainment Technology 2008: 415 | |
| 1 | See Swee Lan | [1] [2] [3] [4] |
| 2 | Gin Kee Ng | [3] |
| 3 | Mitchell Tan | [1] |
| 4 | Chi Shien Tay | [3] |
Data released under the ODC-BY 1.0 license — See also our legal information page