 | 2012 |
| 9 |  | Michael John Eagle,
Tiffany Barnes:
A learning objective focused methodology for the design and evaluation of game-based tutors.
SIGCSE 2012: 99-104 |
| 2011 |
| 8 |  | John C. Stamper,
Michael Eagle,
Tiffany Barnes,
Marvin J. Croy:
Experimental Evaluation of Automatic Hint Generation for a Logic Tutor.
AIED 2011: 345-352 |
| 7 |  | Matt Johnson,
Michael Eagle,
Leena Joseph,
Tiffany Barnes:
The EDM Vis Tool.
EDM 2011: 349-350 |
| 2010 |
| 6 |  | Michael Eagle,
Tiffany Barnes:
Intelligent Tutoring Systems, Educational Data Mining, and the Design and Evaluation of Video Games.
Intelligent Tutoring Systems (2) 2010: 215-217 |
| 2009 |
| 5 |  | Michael Eagle:
Level up: a frame work for the design and evaluation of educational games.
FDG 2009: 339-341 |
| 4 |  | Michael Eagle,
Tiffany Barnes:
Evaluation of a game-based lab assignment.
FDG 2009: 64-70 |
| 3 |  | Michael Eagle,
Tiffany Barnes:
Experimental evaluation of an educational game for improved learning in introductory computing.
SIGCSE 2009: 321-325 |
| 2008 |
| 2 |  | Michael Eagle,
Tiffany Barnes:
Wu's castle: teaching arrays and loops in a game.
ITiCSE 2008: 245-249 |
| 2007 |
| 1 |  | Michael Eagle:
Wu's castle: teaching for loops and arrays using games.
Richard Tapia Celebration of Diversity in Computing Conference 2007: 29 |