 | 2011 |
| 9 |  | Peter Drake,
Kelvin Sung:
Teaching introductory programming with popular board games.
SIGCSE 2011: 619-624 |
| 2010 |
| 8 |  | Seth Pellegrino,
Peter Drake:
Investigating the Effects of Playout Strength in Monte-Carlo Go.
IC-AI 2010: 1015-1018 |
| 7 |  | Jessica Mullins,
Peter Drake:
Using Human knowledge to Improve Opening Strategy in Computer Go.
IC-AI 2010: 730-734 |
| 2009 |
| 6 |  | John Stogin,
Yung-Pin Chen,
Peter Drake,
Seth Pellegrino:
The Beta Distribution in the UCB Algorithm Applied to Monte-Carlo Go.
IC-AI 2009: 521-524 |
| 5 |  | Seth Pellegrino,
A. Hubbard,
J. Galbraith,
Peter Drake,
Yung-Pin Chen:
Localizing Search in Monte-Carlo Go using Statistical Covariance.
ICGA Journal 32(3): 154-160 (2009) |
| 4 |  | Peter Drake:
The Last-Good-Reply Policy for Monte-Carlo Go.
ICGA Journal 32(4): 221-227 (2009) |
| 2008 |
| 3 |  | Peter Drake,
Yung-Pin Chen:
Coevolving Partial Strategies for the Game of Go.
GEM 2008: 312-318 |
| 2007 |
| 2 |  | Peter Drake,
Steve Uurtamo:
Heuristics in Monte Carlo Go.
IC-AI 2007: 171-175 |
| 2006 |
| 1 |  | Peter Drake,
Niku Schreiner,
Brett Tomlin,
Loring Veenstra:
An Efficient Algorithm For Eyespace Classification In Go.
IC-AI 2006: 472-478 |