 | 2011 |
| 9 |  | Yuzhao Ni,
Jian Dong,
Jiashi Feng,
Shuicheng Yan:
Purposive hidden-object-game: embedding human computation in popular game.
ACM Multimedia 2011: 1121-1124 |
| 8 |  | Jian Dong,
Yuzhao Ni,
Jiashi Feng,
Shuicheng Yan:
Purposive hidden-object game (P-HOG) towards imperceptible human computation.
ACM Multimedia 2011: 773-774 |
| 7 |  | Si Liu,
Qiang Chen,
Jian Dong,
Shuicheng Yan,
Changsheng Xu,
Hanqing Lu:
Snap & play: auto-generate personalized find-the-difference mobile game.
ACM Multimedia 2011: 993-996 |
| 6 |  | Yadong Mu,
Jian Dong,
Xiaotong Yuan,
Shuicheng Yan:
Accelerated low-rank visual recovery by random projection.
CVPR 2011: 2609-2616 |
| 5 |  | Jian Dong,
Atsushi Kondo,
Kosuke Abe,
Yoshihiko Hayakawa:
Successive iterative restoration applied to streak artifact reduction in X-ray CT image of dento-alveolar region.
Int. J. Computer Assisted Radiology and Surgery 6(5): 635-640 (2011) |
| 2009 |
| 4 |  | Jian Dong:
A Web Service Composition Method Based on Multi-path.
SSME 2009: 430-432 |
| 2005 |
| 3 |  | Xin Cheng,
Hongwei Liu,
Jian Dong,
Decheng Zuo,
Xiaozong Yang:
Distributed Deadlock Detection/Resolution based on the Dynamic WFG.
IASTED PDCS 2005: 385-390 |
| 1997 |
| 2 |  | Jian Dong,
Sreedharan Vijayan:
Manufacturing feature determination and extraction - Part I: optimal volume segmentation.
Computer-Aided Design 29(6): 427-440 (1997) |
| 1 |  | Jian Dong,
Sreedharan Vijayan:
Manufacturing feature determination and extraction - Part II: a heuristic approach.
Computer-Aided Design 29(7): 475-484 (1997) |