 | 2009 |
| 5 |  | Mirko Suznjevic,
Ognjen Dobrijevic,
Maja Matijasevic:
Hack, Slash, and Chat: A study of players' behavior and communication in MMORPGs.
NETGAMES 2009: 1-6 |
| 4 |  | Mirko Suznjevic,
Ognjen Dobrijevic,
Maja Matijasevic:
MMORPG Player actions: Network performance, session patterns and latency requirements analysis.
Multimedia Tools Appl. 45(1-3): 191-214 (2009) |
| 2008 |
| 3 |  | Ognjen Dobrijevic,
Maja Matijasevic:
An experimental evaluation of a QoS signaling API for network-aware multimedia applications in NGN.
MoMM 2008: 102-110 |
| 2 |  | Mirko Suznjevic,
Maja Matijasevic,
Ognjen Dobrijevic:
Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft.
NETGAMES 2008: 106-107 |
| 2007 |
| 1 |  | Ognjen Dobrijevic,
Miran Mosmondor,
Maja Matijasevic:
Design of a QoS Signaling API for Advanced Multimedia Applications in NGN.
ITNG 2007: 56-64 |