 | 2012 |
| 8 |  | Linda L. Werner,
Jill Denner,
Shannon Campe,
Damon Chizuru Kawamoto:
The fairy performance assessment: measuring computational thinking in middle school.
SIGCSE 2012: 215-220 |
| 7 |  | Linda L. Werner,
Shannon Campe,
Jill Denner:
Children learning computer science concepts via Alice game-programming.
SIGCSE 2012: 427-432 |
| 6 |  | Jill Denner,
Linda L. Werner,
Eloy Ortiz:
Computer games created by middle school girls: Can they be used to measure understanding of computer science concepts?
Computers & Education 58(1): 240-249 (2012) |
| 2009 |
| 5 |  | Jill Denner:
The Role of the Family in the IT Career Goals of Middle School Latinas.
AMCIS 2009: 334 |
| 4 |  | Linda L. Werner,
Jill Denner,
Michelle Bliesner,
Pat Rex:
Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study.
FDG 2009: 207-214 |
| 2005 |
| 3 |  | Jill Denner,
Steven Bean,
Linda L. Werner:
Girls Creating Games: Challenging Existing Assumptions about Game Content.
DIGRA Conf. 2005 |
| 2 |  | Linda L. Werner,
Shannon Campe,
Jill Denner:
Middle school girls + games programming = information technology fluency.
SIGITE Conference 2005: 301-305 |
| 2004 |
| 1 |  | Linda L. Werner,
Jill Denner,
Steven Bean:
Pair Programming Strategies for Middle School Girls.
CATE 2004: 161-166 |