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David Denieffe Coauthor index pubzone.org

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DBLP keys2010
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDorel Picovici, David Denieffe, Zenun Kastrati: Subjective-based quality assessment for online games. SimuTools 2010: 10
2007
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBrian Carrig, David Denieffe, John Murphy: A Congestion-Only Charging Mechanism for Multiplayer Gaming in Differentiated Services Networks. GLOBECOM 2007: 1917-1921
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBrian Carrig, David Denieffe, John Murphy: A Non-Elevated Scheduling Solution for First Person Shooter Games in IEEE 802.11 Networks. GLOBECOM 2007: 5277-5282
2006
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBrian Carrig, David Denieffe, John Murphy: A relative delay minimization scheme for multiplayer gaming in differentiated services networks. NETGAMES 2006: 36

Coauthor Index

1Brian Carrig [1] [2] [3]
2Zenun Kastrati [4]
3John Murphy [1] [2] [3]
4Dorel Picovici [4]

Colors in the list of coauthors

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