 | 2011 |
| 9 |  | Patrick M. O'Shea,
Christopher J. Dede,
Matthew Cherian:
Research Note: The Results of Formatively Evaluating an Augmented Reality Curriculum Based on Modified Design Principles.
IJGCMS 3(2): 57-66 (2011) |
| 2009 |
| 8 |  | Patrick M. O'Shea,
Rebecca Mitchell,
Catherine Johnston,
Christopher J. Dede:
Lessons Learned about Designing Augmented Realities.
IJGCMS 1(1): 1-15 (2009) |
| 2002 |
| 7 |  | Christopher J. Dede:
Comparative analysis on the roles of message, medium and communicative method in empowering learning.
J. Comp. Assisted Learning 18(4): 498-500 (2002) |
| 1999 |
| 6 |  | Marilyn C. Salzman,
Christopher J. Dede,
R. Bowen Loftin:
VR's Frames of Reference: A Visualization Technique for Mastering Abstract Multidimensional Information.
CHI 1999: 489-495 |
| 5 |  | Jim X. Chen,
Christopher J. Dede,
Xiaodong Fu,
Yonggao Yang:
Distributed Interactive Learning Environment.
DIS-RT 1999: 49- |
| 4 |  | Marilyn C. Salzman,
Christopher J. Dede,
R. Bowen Loftin,
Jim X. Chen:
A Model for Understanding How Virtual Reality Aids Complex Conceptual Learning.
Presence 8(3): 293-316 (1999) |
| 1996 |
| 3 |  | Marilyn C. Salzman,
R. Bowen Loftin,
Christopher J. Dede,
Deirdre McGlynn:
ScienceSpace: Lessons for Designing Immersive Virtual Realities.
CHI Conference Companion 1996: 89-90 |
| 1994 |
| 2 |  | Christopher J. Dede,
Marilyn C. Salzman,
R. Bowen Loftin:
The Development of a Virtual world for Learning Newtonian Mechanics.
MHVR 1994: 87-106 |
| 1986 |
| 1 |  | Christopher J. Dede:
A Review and Synthesis of Recent Research in Intelligent Computer-Assisted Instruction.
International Journal of Man-Machine Studies 24(4): 329-353 (1986) |