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| 2009 | ||
|---|---|---|
| 3 | Ben Cowley, Darryl Charles, Michaela M. Black, Ray J. Hickey: Analyzing player behavior in Pacman using feature-driven decision theoretic predictive modeling. CIG 2009: 170-177 | |
| 2008 | ||
| 2 | Ben Cowley, Darryl Charles, Michaela M. Black, Ray J. Hickey: Toward an understanding of flow in video games. Computers in Entertainment 6(2): (2008) | |
| 2006 | ||
| 1 | Ben Cowley, Darryl Charles, Michaela M. Black, Ray J. Hickey: User-System-Experience Model for User Centered Design in Computer Games. AH 2006: 419-424 | |
| 1 | Michaela M. Black | [1] [2] [3] |
| 2 | Darryl Charles | [1] [2] [3] |
| 3 | Ray J. Hickey | [1] [2] [3] |
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