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| 2012 | ||
|---|---|---|
| 90 | Stephen Fitchett, Andy Cockburn: AccessRank: predicting what users will do next. CHI 2012: 2239-2242 | |
| 89 | Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt: Improving command selection with CommandMaps. CHI 2012: 257-266 | |
| 88 | Andy Cockburn, Philip Quinn, Carl Gutwin, Stephen Fitchett: Improving scrolling devices with document length dependent gain. CHI 2012: 267-276 | |
| 87 | Andy Cockburn, David Ahlström, Carl Gutwin: Understanding performance in touch selections: Tap, drag and radial pointing drag with finger, stylus and mouse. Int. J. Hum.-Comput. Stud. 70(3): 218-233 (2012) | |
| 2011 | ||
| 86 | Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Dan Johnson, J. Edward Colgate, Michael A. Peshkin: Enhancing physicality in touch interaction with programmable friction. CHI 2011: 2481-2490 | |
| 85 | Joey Scarr, Andy Cockburn, Carl Gutwin, Philip Quinn: Dips and ceilings: understanding and supporting transitions to expertise in user interfaces. CHI 2011: 2741-2750 | |
| 84 | Philip Quinn, Andy Cockburn, Kari-Jouko Räihä, Jérôme Delamarche: On the costs of multiple trajectory pointing methods. CHI 2011: 859-862 | |
| 83 | Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Dan Johnson, J. Edward Colgate, Michael A. Peshkin: Frictional widgets: enhancing touch interfaces with programmable friction. CHI Extended Abstracts 2011: 1153-1158 | |
| 82 | Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, Andy Cockburn, Carl Gutwin: Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments. Graphics Interface 2011: 135-142 | |
| 81 | Scott Bateman, Andre Doucette, Robert Xiao, Carl Gutwin, Regan L. Mandryk, Andy Cockburn: Effects of view, input device, and track width on video game driving. Graphics Interface 2011: 207-214 | |
| 80 | Susanne Tak, Joey Scarr, Carl Gutwin, Andy Cockburn: Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation. INTERACT (1) 2011: 331-347 | |
| 79 | Barrett Ens, David Ahlström, Andy Cockburn, Pourang Irani: Characterizing user performance with assisted direct off-screen pointing. Mobile HCI 2011: 485-494 | |
| 78 | Erum Tanvir, Andrea Bunt, Andy Cockburn, Pourang Irani: Improving cascading menu selections with adaptive activation areas. Int. J. Hum.-Comput. Stud. 69(11): 769-785 (2011) | |
| 77 | Andy Cockburn, Philip Quinn, Carl Gutwin, Gonzalo Ramos, Julian Looser: Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback. Int. J. Hum.-Comput. Stud. 69(6): 401-414 (2011) | |
| 2010 | ||
| 76 | Stephen Fitchett, Andy Cockburn: MultiScroll: using multitouch input to disambiguate relative and absolute mobile scroll modes. BCS HCI 2010: 393-402 | |
| 75 | David Ahlström, Andy Cockburn, Carl Gutwin, Pourang Irani: Why it's quick to be square: modelling new and existing hierarchical menu designs. CHI 2010: 1371-1380 | |
| 74 | Susanne Tak, Andy Cockburn: Improved window switching interfaces. CHI Extended Abstracts 2010: 2915-2918 | |
| 73 | Josh Oosterman, Andy Cockburn: An empirical comparison of tag clouds and tables. OZCHI 2010: 288-295 | |
| 72 | Andy Cockburn, Carl Gutwin: A model of novice and expert navigation performance in constrained-input interfaces. ACM Trans. Comput.-Hum. Interact. 17(3): (2010) | |
| 2009 | ||
| 71 | Jason Alexander, Andy Cockburn, Stephen Fitchett, Carl Gutwin, Saul Greenberg: Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. CHI 2009: 1665-1674 | |
| 70 | Susanne Tak, Andy Cockburn, Keith Humm, David Ahlström, Carl Gutwin, Joey Scarr: Improving Window Switching Interfaces. INTERACT (2) 2009: 187-200 | |
| 69 | Joanne Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn: A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. ISWC 2009: 63-70 | |
| 68 | Philip Quinn, Andy Cockburn: Zoofing!: faster list selections with pressure-zoom-flick-scrolling. OZCHI 2009: 185-192 | |
| 67 | Stephen Fitchett, Andy Cockburn: Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling. OZCHI 2009: 225-232 | |
| 66 | Susanne Tak, Andy Cockburn: Window Watcher: a visualisation tool for understanding windowing activities. OZCHI 2009: 241-248 | |
| 2008 | ||
| 65 | Philip Quinn, Andy Cockburn, Indratmo, Carl Gutwin: An investigation of dynamic landmarking functions. AVI 2008: 322-325 | |
| 64 | Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy Cockburn: AAMU: adaptive activation area menus for improving selection in cascading pull-down menus. CHI 2008: 1381-1384 | |
| 63 | Volkert Buchmann, Mark Billinghurst, Andy Cockburn: Directional interfaces for wearable augmented reality. CHINZ 2008: 47-54 | |
| 62 | Jason Alexander, Andy Cockburn: An empirical characterisation of electronic document navigation. Graphics Interface 2008: 123-130 | |
| 61 | Andy Cockburn, Amy K. Karlson, Benjamin B. Bederson: A review of overview+detail, zooming, and focus+context interfaces. ACM Comput. Surv. 41(1): (2008) | |
| 2007 | ||
| 60 | Mark S. Hancock, M. Sheelagh T. Carpendale, Andy Cockburn: Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. CHI 2007: 1147-1156 | |
| 59 | Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai: Hard lessons: effort-inducing interfaces benefit spatial learning. CHI 2007: 1571-1580 | |
| 58 | Andy Cockburn, Carl Gutwin, Saul Greenberg: A predictive model of menu performance. CHI 2007: 627-636 | |
| 57 | Gonzalo Ramos, Andy Cockburn, Ravin Balakrishnan, Michel Beaudouin-Lafon: Pointing lenses: facilitating stylus input through visual-and motor-space magnification. CHI 2007: 757-766 | |
| 56 | Julian Looser, Mark Billinghurst, Raphael Grasset, Andy Cockburn: An evaluation of virtual lenses for object selection in augmented reality. GRAPHITE 2007: 203-210 | |
| 2006 | ||
| 55 | Carl Gutwin, Andy Cockburn: Improving list revisitation with ListMaps. AVI 2006: 396-403 | |
| 54 | Andy Cockburn, Carl Gutwin, Jason Alexander: Faster document navigation with space-filling thumbnails. CHI 2006: 1-10 | |
| 53 | Volkert Jurgens, Andy Cockburn, Mark Billinghurst: Depth cues for augmented reality stakeout. CHINZ 2006: 117-124 | |
| 52 | Jörg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn: Spatiality in videoconferencing: trade-offs between efficiency and social presence. CSCW 2006: 413-422 | |
| 51 | Andy Cockburn, Andrew Gin: Faster cascading menu selections with enlarged activation areas. Graphics Interface 2006: 65-71 | |
| 50 | Andy Cockburn, Philip Brock: Human on-line response to visual and motor target expansion. Graphics Interface 2006: 81-87 | |
| 2005 | ||
| 49 | Mark Billinghurst, Andy Cockburn: User Interfaces 2005, Sixth Australasian User Interface Conference (AUIC 2005), Newcastle, NSW, Australia, January/February 2005 Australian Computer Society 2005 | |
| 48 | L. Rennie, Andy Cockburn: Aiding Text Entry of Foreign Alphabets with Visual Keyboard Plus. AUIC 2005: 119-125 | |
| 47 | Timothy N. Wright, Andy Cockburn: Evaluation of Two Textual Programming Notations for Children. AUIC 2005: 55-62 | |
| 46 | Scott Blinman, Andy Cockburn: Program Comprehension: Investigating the Effects of Naming Style and Documentation. AUIC 2005: 73-78 | |
| 45 | Andy Cockburn, Joshua Savage, Andrew Wallace: Tuning and testing scrolling interfaces that automatically zoom. CHI 2005: 71-80 | |
| 44 | Michael Moyle, Andy Cockburn: A flick in the right direction: a case study of gestural input. Behaviour & IT 24(4): 275-288 (2005) | |
| 43 | Steve Jones, Matt Jones, Gary Marsden, Dynal Patel, Andy Cockburn: An evaluation of integrated zooming and scrolling on small screens. International Journal of Man-Machine Studies 63(3): 271-303 (2005) | |
| 2004 | ||
| 42 | Andy Cockburn: User Interfaces 2004, Fifth Australasian User Interface Conference (AUIC2004), Dunedin, New Zealand, 18-22 January 2004 Australian Computer Society 2004 | |
| 41 | Andrew Wallace, Joshua Savage, Andy Cockburn: Rapid Visual Flow: How Fast Is Too Fast? AUIC 2004: 117-122 | |
| 40 | Andy Cockburn: Revisiting 2D vs 3D Implications on Spatial Memory. AUIC 2004: 25-31 | |
| 39 | Julian Looser, Mark Billinghurst, Andy Cockburn: Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces. GRAPHITE 2004: 204-211 | |
| 38 | Volkert Buchmann, Stephen Violich, Mark Billinghurst, Andy Cockburn: FingARtips: gesture based direct manipulation in Augmented Reality. GRAPHITE 2004: 212-221 | |
| 37 | Andy Cockburn, Bruce J. McKenzie: Evaluating spatial memory in two and three dimensions. Int. J. Hum.-Comput. Stud. 61(3): 359-373 (2004) | |
| 2003 | ||
| 36 | Michael Jasonsmith, Andy Cockburn: Get a Way Back: Evaluating Retrieval from History Lists. AUIC 2003: 33-38 | |
| 35 | Michael Moyle, Andy Cockburn: The Design and Evaluation of a Flick Gesture for `Back' and `Forward' in Web Browsers. AUIC 2003: 39-46 | |
| 34 | Timothy N. Wright, Andy Cockburn: A language and task-based taxonomy of programming environments. HCC 2003: 192-194 | |
| 33 | Mark D. Apperley, Philip Carter, Clare Churcher, Andy Cockburn, Matt Jones, Brenda Lobb, Kevin Novins, Chris Phillips, William Wong: State of the Art: HCI in New Zealand. INTERACT 2003 | |
| 32 | Andy Cockburn, Matthew Smith: Hidden messages: evaluating the efficiency of code elision in program navigation. Interacting with Computers 15(3): 387-407 (2003) | |
| 2002 | ||
| 31 | Lee Butts, Andy Cockburn: An Evaluation of Mobile Phone Text Input Methods. AUIC 2002: 55-59 | |
| 30 | Andy Cockburn, Bruce J. McKenzie: Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. CHI 2002: 203-210 | |
| 29 | Michael Moyle, Andy Cockburn: Gesture navigation: an alternative 'back' for the future. CHI Extended Abstracts 2002: 822-823 | |
| 28 | Timothy N. Wright, Andy Cockburn: Solo, together, apart: evaluating modes of CSCL for learning a problem solving task. CSCL 2002: 552-553 | |
| 27 | Timothy N. Wright, Andy Cockburn: Mulspren: a MUltiple Language Simulation PRogramming ENvironment. HCC 2002: 101-103 | |
| 26 | Timothy N. Wright, Andy Cockburn: Evaluating Computer-Supported Collaboration for a Problem-Solving Task. ICCE 2002: 266-267 | |
| 25 | Andy Cockburn, Bruce J. McKenzie, Michael Jasonsmith: Pushing back: evaluating a new behaviour for the back and forward buttons in web browsers. Int. J. Hum.-Comput. Stud. 57(5): 397-414 (2002) | |
| 2001 | ||
| 24 | Andy Cockburn, Bruce J. McKenzie: 3D or not 3D? evaluating the effect of the third dimension in a document management system. CHI 2001: 434-441 | |
| 23 | Bruce J. McKenzie, Andy Cockburn: An Empirical Analysis of Web Page Revisitation. HICSS 2001 | |
| 22 | Andy Cockburn: Supporting tailorable program visualisation through literate programming and fisheye views. Information & Software Technology 43(13): 745-758 (2001) | |
| 21 | Andy Cockburn, Bruce J. McKenzie: What do web users do? An empirical analysis of web use. Int. J. Hum.-Comput. Stud. 54(6): 903-922 (2001) | |
| 20 | Andy Cockburn, Timothy C. Bell, Bruce J. McKenzie: Death to the Office of the Nineties: An HCI Perspective on Some Problems in Modern Office Information Systems. Journal of Research and Practice in Information Technology 33(1): 68-82 (2001) | |
| 2000 | ||
| 19 | Andy Cockburn, Saul Greenberg: Issues of Page Representation and Organisation in Web Browser's Revisitation Tools. Australasian J. of Inf. Systems 7(2): (2000) | |
| 1999 | ||
| 18 | Andy Cockburn, Philip Weir: An Investigation of Groupware Support for Collaborative Awareness Through Distortion-Oriented Views. Int. J. Hum. Comput. Interaction 11(3): 231-255 (1999) | |
| 1998 | ||
| 17 | Andy Cockburn, Tim Bell: Extending HCI in the computer science curriculum. ACSE 1998: 113-120 | |
| 16 | Andy Cockburn, Andrew Bryant: Cleogo: Collaborative and Multi-Metaphor Programming for Kids. APCHI 1998: 189-195 | |
| 15 | Philip Weir, Andy Cockburn: Distortion-oriented Workspace Awareness in DOME. BCS HCI 1998: 239-252 | |
| 14 | Andy Cockburn, Saul Greenberg: The design and evolution of TurboTurtle, a collaborative microworld for exploring Newtonian physics. Int. J. Hum.-Comput. Stud. 48(6): 777-801 (1998) | |
| 1997 | ||
| 13 | Andy Cockburn, Neville Churcher: Towards literate tools for novice programmers. ACSE 1997: 107-116 | |
| 12 | Neville Churcher, Andy Cockburn: An immersion model for software engineering projects. ACSE 1997: 163-169 | |
| 11 | Andy Cockburn, Tony Dale: CEVA: a tool for collaborative video analysis. GROUP 1997: 47-55 | |
| 10 | Andy Cockburn, Andrew Bryant: Leogo: An Equal Opportunity User Interface for Programming. J. Vis. Lang. Comput. 8(5-6): 601-619 (1997) | |
| 1996 | ||
| 9 | Saul Greenberg, Carl Gutwin, Andy Cockburn: Using Disortion-Oriented Displays to Support Workspace Awareness. BCS HCI 1996: 299-314 | |
| 8 | Andy Cockburn, Saul Greenberg: Children's Collaboration Styles in a Newtonian Microworld. CHI Conference Companion 1996: 181-182 | |
| 7 | Saul Greenberg, Carl Gutwin, Andy Cockburn: Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware. Graphics Interface 1996: 28-38 | |
| 6 | Steve Jones, Andy Cockburn: A Study of Navigational Support Provided by World Wide Web Browsing Applications. Hypertext 1996: 161-169 | |
| 5 | Andy Cockburn, Steve Jones: Which way now? Analysing and easing inadequacies in WWW navigation. Int. J. Hum.-Comput. Stud. 45(1): 105-129 (1996) | |
| 1995 | ||
| 4 | Andy Cockburn, Saul Greenberg: TurboTurtle: a collaborative microworld for exploring Newtonian physics. CSCL 1995: 62-66 | |
| 3 | Andy Cockburn, Steve Jones: Four Principles of Groupware Design. Interacting with Computers 7(2): 195-210 (1995) | |
| 1993 | ||
| 2 | Andy Cockburn, Saul Greenberg: Making contact: getting the group communicating with groupware. COOCS 1993: 31-41 | |
| 1 | Andy Cockburn, Harold W. Thimbleby: Reducing user effort in collaboration support. IUI 1993: 215-218 | |
Colors in the list of coauthors
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