 | 2011 |
| 27 |  | Edirlei Soares de Lima,
Bruno Feijó,
Simone Diniz Junqueira Barbosa,
Antonio L. Furtado,
Angelo E. M. Ciarlini,
Cesar Tadeu Pozzer:
Draw Your Own Story: Paper and Pencil Interactive Storytelling.
ICEC 2011: 1-12 |
| 26 |  | Eric T. Araujo,
Angelo E. M. Ciarlini:
Verification of Temporal Constraints in Continuous Time on Nondeterministic Stories.
ICEC 2011: 28-34 |
| 25 |  | Eric T. Araujo,
Angelo E. M. Ciarlini,
Cesar Tadeu Pozzer,
Bruno Feijó:
A Method to Check the Satisfaction of Continuous-Time Constraints by Nonlinear Stories.
ICIDS 2011: 272-277 |
| 24 |  | Fabio A. Guilherme da Silva,
Angelo E. M. Ciarlini,
Sean W. M. Siqueira:
A Planning Algorithm for Incorporating Attempts and Nondeterminism into Interactive Stories.
ICTAI 2011: 96-101 |
| 2010 |
| 23 |  | Augusto Cesar Espíndola Baffa,
Angelo E. M. Ciarlini:
Planning under the Uncertainty of the Technical Analysis of Stock Markets.
IBERAMIA 2010: 110-119 |
| 22 |  | Fabio A. Guilherme da Silva,
Angelo E. M. Ciarlini,
Sean W. M. Siqueira:
Nondeterministic Planning for Generating Interactive Plots.
IBERAMIA 2010: 133-143 |
| 21 |  | Augusto Cesar Espíndola Baffa,
Angelo E. M. Ciarlini:
Modeling POMDPs for generating and simulating stock investment policies.
SAC 2010: 2394-2399 |
| 20 |  | Angelo E. M. Ciarlini,
Marco A. Casanova,
Antonio L. Furtado,
Paulo A. S. Veloso:
Modeling interactive storytelling genres as application domains.
J. Intell. Inf. Syst. 35(3): 347-381 (2010) |
| 2009 |
| 19 |  | Edirlei E. S. de Lima,
Cesar Tadeu Pozzer,
Marcos Cordeiro d'Ornellas,
Angelo E. M. Ciarlini,
Bruno Feijó,
Antonio L. Furtado:
Virtual cinematography director for interactive storytelling.
Advances in Computer Entertainment Technology 2009: 263-270 |
| 18 |  | Angelo E. M. Ciarlini,
Simone Diniz Junqueira Barbosa,
Marco A. Casanova,
Antonio L. Furtado:
Event relations in plan-based plot composition.
Computers in Entertainment 7(4): (2009) |
| 2008 |
| 17 |  | Marcelo M. Camanho,
Angelo E. M. Ciarlini,
Antonio L. Furtado,
Cesar Tadeu Pozzer,
Bruno Feijó:
Conciliating coherence and high responsiveness in interactive storytelling.
DIMEA 2008: 427-434 |
| 16 |  | Angelo E. M. Ciarlini,
Marcelo M. Camanho,
Thiago R. Dória,
Antonio L. Furtado,
Cesar Tadeu Pozzer,
Bruno Feijó:
Planning and Interaction Levels for TV Storytelling.
ICIDS 2008: 198-209 |
| 15 |  | Thiago R. Dória,
Angelo E. M. Ciarlini,
Alexandre Andreatta:
A nondeterministic model for controlling the dramatization of interactive stories.
SRMC 2008: 21-26 |
| 2007 |
| 14 |  | Abílio Fernandes,
Angelo E. M. Ciarlini,
Antonio L. Furtado,
Michael G. Hinchey,
Marco A. Casanova,
Karin Koogan Breitman:
Adding flexibility to workflows through incremental planning.
ISSE 3(4): 291-302 (2007) |
| 2005 |
| 13 |  | Angelo E. M. Ciarlini,
Cesar Tadeu Pozzer,
Antonio L. Furtado,
Bruno Feijó:
A logic-based tool for interactive generation and dramatization of stories.
Advances in Computer Entertainment Technology 2005: 133-140 |
| 2003 |
| 12 |  | Angelo E. M. Ciarlini,
Antonio L. Furtado:
Towards a Plan-based Learning Environment.
PGLDB 2003 |
| 2002 |
| 11 |  | Angelo E. M. Ciarlini,
Antonio L. Furtado:
Understanding and Simulating Narratives in the Context of Information Systems.
ER 2002: 291-306 |
| 10 |  | Antonio L. Furtado,
Angelo E. M. Ciarlini:
Cognitive and affective Motivation in Conceptual Modelling.
Revista Colombiana de Computación 3(2): (2002) |
| 2001 |
| 9 |  | Antonio L. Furtado,
Angelo E. M. Ciarlini:
Constructing Libraries of Typical Plans.
CAiSE 2001: 124-139 |
| 2000 |
| 8 |  | Angelo E. M. Ciarlini,
Paulo A. S. Veloso,
Antonio L. Furtado:
A Formal Framework for Modelling at the Behavioural Level.
EJC 2000: 107-122 |
| 7 |  | Antonio L. Furtado,
Angelo E. M. Ciarlini:
Generating Narratives from Plots Using Schema Information.
NLDB 2000: 17-29 |
| 1999 |
| 6 |  | Angelo E. M. Ciarlini,
Antonio L. Furtado:
Simulating the Intertaction of Database Agents.
DEXA 1999: 499-510 |
| 5 |  | Antonio L. Furtado,
Angelo E. M. Ciarlini:
Operational Characterization of Genre in Literary and Real-life Domains.
ER 1999: 460-474 |
| 4 |  | Angelo E. M. Ciarlini,
Thom W. Frühwirth:
Symbolic Execution for the Derivation of Meaningful Properties of Hybrid Systems.
ICLP 1999: 606 |
| 3 |  | Angelo E. M. Ciarlini,
Antonio L. Furtado:
Interactive Multistage Simulation of Goal-Driven Agents.
SBBD 1999: 73-87 |
| 2 |  | Angelo E. M. Ciarlini,
Antonio L. Furtado:
Interactive multistage simulation of goal-driven agents.
J. Braz. Comp. Soc. 6(2): (1999) |
| 1997 |
| 1 |  | Antonio L. Furtado,
Angelo E. M. Ciarlini:
Plots of Narratives over Temporal Databases.
DEXA Workshop 1997: 590-595 |