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| 2012 | ||
|---|---|---|
| 40 | Purevtsogt Nugjgar, Tadahiro Fujimoto, Norishige Chiba: Markov-type velocity field for efficiently animating water stream. The Visual Computer 28(2): 219-229 (2012) | |
| 39 | Shaojun Hu, Norishige Chiba, Dongjian He: Realistic animation of interactive trees. The Visual Computer 28(6-8): 859-868 (2012) | |
| 2009 | ||
| 38 | Osama Halabi, Norishige Chiba: Multidimensional visual aid enhances haptic training simulations. WHC 2009: 500-504 | |
| 37 | Shaojun Hu, Tadahiro Fujimoto, Norishige Chiba: Pseudo-dynamics model of a cantilever beam for animating flexible leaves and branches in wind field. Journal of Visualization and Computer Animation 20(2-3): 279-287 (2009) | |
| 2008 | ||
| 36 | Xin Yin, Tadahiro Fujimoto, Norishige Chiba, Hiromi T. Tanaka: Modeling of Wood Aging Caused by Biological Deterioration. JACIII 12(2): 125-131 (2008) | |
| 2007 | ||
| 35 | Norishige Chiba: Large-Scale Graphics: Digital Nature and Laser Projection. Graph Drawing 2007: 2 | |
| 34 | Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba: Real-time Sound Generation of Spark Discharge. Pacific Conference on Computer Graphics and Applications 2007: 423-426 | |
| 33 | Masao Nakano, Shigang Li, Norishige Chiba: Calibration of fish-eye camera for acquisition of spherical image. Systems and Computers in Japan 38(6): 10-20 (2007) | |
| 2006 | ||
| 32 | Norishige Chiba, Eric Galin: Proceedings of the Eurographics Workshop on Natural Phenomena, NPH 2006, Vienna, Austria, 2006. Eurographics Association 2006 | |
| 31 | Marcelo M. Maes, Tadahiro Fujimoto, Norishige Chiba: Efficient animation of water flow on irregular terrains. GRAPHITE 2006: 107-115 | |
| 30 | Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba: Real-time animation of spark discharge. The Visual Computer 22(9-11): 761-771 (2006) | |
| 2005 | ||
| 29 | Qiang Wang, Jiajun Bu, Chen Chun, Tadahiro Fujimoto, Norishige Chiba: Surface reconstruction for animation of ocean waves. CAD/Graphics 2005: 6 | |
| 28 | Frédéric Drago, Norishige Chiba: Locally Adaptive Chromatic Restoration of Digitally Acquired Paintings. Int. J. Image Graphics 5(3): 617-638 (2005) | |
| 27 | Katsutsugu Matsuyama, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba: Generation of tree movement sound effects. Journal of Visualization and Computer Animation 16(5): 531-545 (2005) | |
| 2004 | ||
| 26 | Shigang Li, Masao Nakano, Norishige Chiba: Acquisition of Spherical Image by Fish-eye Conversion Lens. VR 2004: 235-236 | |
| 25 | Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba: A hybrid method for real-time animation of trees swaying in wind fields. The Visual Computer 20(10): 613-623 (2004) | |
| 24 | Frédéric Drago, Norishige Chiba: Painting canvas synthesis. The Visual Computer 20(5): 314-328 (2004) | |
| 2003 | ||
| 23 | Tomoya Ito, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba: Modeling Rocky Scenery Taking into Account Joints. Computer Graphics International 2003: 244-247 | |
| 22 | Shin Ota, Tadahiro Fujimoto, Machiko Tamura, Kazunobu Muraoka, Kunihiko Fujita, Norishige Chiba: 1/f\beta Noise-Based Real-Time Animation of Trees Swaying in Wind Fields. Computer Graphics International 2003: 52-59 | |
| 21 | Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba: Particle-Based Visual Simulation of Explosive Flames. Pacific Conference on Computer Graphics and Applications 2003: 482-486 | |
| 20 | Frédéric Drago, Karol Myszkowski, Thomas Annen, Norishige Chiba: Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. Comput. Graph. Forum 22(3): 419-426 (2003) | |
| 2002 | ||
| 19 | Shigang Li, Norishige Chiba: Estimating Head Pose from Spherical Image for VR Environment. IEEE Pacific Rim Conference on Multimedia 2002: 1169-1176 | |
| 18 | Shigang Li, Fumiyoshi Ishizawa, Norishige Chiba: Wandering in VR Environments by Estimating Head Pose Using an Omnicam. Pacific Conference on Computer Graphics and Applications 2002: 318-324 | |
| 2001 | ||
| 17 | Batjargal Sosorbaram, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba: Visual Simulation of Lightning Taking into Account Cloud Growth. Computer Graphics International 2001: 89-98 | |
| 16 | Stéphane Gobron, Norishige Chiba: Simulation of Peeling Using 3D-Surface Cellular Automata. Pacific Conference on Computer Graphics and Applications 2001: 338-347 | |
| 15 | Stéphane Gobron, Norishige Chiba: Crack pattern simulation based on 3D surface cellular automata. The Visual Computer 17(5): 287-309 (2001) | |
| 2000 | ||
| 14 | Stéphane Gobron, Norishige Chiba: Crack Pattern Simulation Based on 3D Surface Cellular Automaton. Computer Graphics International 2000: 153-162 | |
| 1999 | ||
| 13 | Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba: Simple cellular automaton-based simulation of ink behaviour and its application to Suibokuga-like 3D rendering of trees. Journal of Visualization and Computer Animation 10(1): 27-37 (1999) | |
| 12 | Stéphane Gobron, Norishige Chiba: 3D surface cellular automata and their applications. Journal of Visualization and Computer Animation 10(3): 143-158 (1999) | |
| 1998 | ||
| 11 | Norishige Chiba, Kazunobu Muraoka, Kunihiko Fujita: An erosion model based on velocity fields for the visual simulation of mountain scenery. Journal of Visualization and Computer Animation 9(4): 185-194 (1998) | |
| 1997 | ||
| 10 | Norishige Chiba, Kazunobu Muraoka, Akio Doi, Junya Hosokawa: Rendering of forest scenery using 3D textures. Journal of Visualization and Computer Animation 8(4): 191-199 (1997) | |
| 1996 | ||
| 9 | Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Nobuji Saito: Visual Simulation of Leaf Arrangement and Autumn Colours. Journal of Visualization and Computer Animation 7(2): 79-93 (1996) | |
| 1994 | ||
| 8 | Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Mamoru Miura, Nobuji Saito: A growth model having the abilities of growth-regulations for simulating visual nature of botanical trees. Computers & Graphics 18(4): 469-479 (1994) | |
| 1989 | ||
| 7 | Norishige Chiba, Takao Nishizeki: The Hamiltonian Cycle Problem is Linear-Time Solvable for 4-Connected Planar Graphs. J. Algorithms 10(2): 187-211 (1989) | |
| 1985 | ||
| 6 | Norishige Chiba, Kazunori Onoguchi, Takao Nishizeki: Drawing Plane Graphs Nicely. Acta Inf. 22(2): 187-201 (1985) | |
| 5 | Norishige Chiba, Takao Nishizeki, Shigenobu Abe, Takao Ozawa: A Linear Algorithm for Embedding Planar Graphs Using PQ-Trees. J. Comput. Syst. Sci. 30(1): 54-76 (1985) | |
| 4 | Norishige Chiba, Takao Nishizeki: Arboricity and Subgraph Listing Algorithms. SIAM J. Comput. 14(1): 210-223 (1985) | |
| 1982 | ||
| 3 | Norishige Chiba, Takao Nishizeki, Nobuji Saito: An Approximation Algorithm for the Maximum Independent Set Problem on Planar Graphs. SIAM J. Comput. 11(4): 663-675 (1982) | |
| 1981 | ||
| 2 | Norishige Chiba, Takao Nishizeki, Nobuji Saito: A Linear 5-Coloring Algorithm of Planar Graphs. J. Algorithms 2(4): 317-327 (1981) | |
| 1980 | ||
| 1 | Norishige Chiba, Takao Nishizeki, Nobuji Saito: A linear algorithm for five-coloring a planar graph. Graph Theory and Algorithms 1980: 9-19 | |
Colors in the list of coauthors
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