 | 2010 |
| 8 |  | Jui-Hung Chen,
David Tawei Ku,
Te-Hua Wang,
Wen-Chih Chang,
Timothy K. Shih:
Using Adventure Game to Facilitate Learning Assessment Process.
JCIT 5(9): 126-134 (2010) |
| 7 |  | Jui-Hung Chen,
Han-Bin Chang,
Chun-Yi Shen,
Te-Wua Wang,
Wen-Chih Chang,
Timothy K. Shih:
Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies.
JCIT 5(9): 61-72 (2010) |
| 2009 |
| 6 |  | Ming-Jhe Yang,
Jui-Hung Chen,
Louis R. Chao,
Timothy K. Shih:
Developing the Outdoor Game-Based Learning Environment by Using Ubiquitous Technologies.
ICALT 2009: 270-272 |
| 5 |  | Kuang-Min Huang,
Jui-Hung Chen,
Chun-Yi Shen,
Louis R. Chao,
Timothy K. Shih:
Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction.
ICWL 2009: 192-195 |
| 4 |  | Jing-Yao Tang,
Jui-Hung Chen,
David Tawei Ku,
Louis R. Chao,
Timothy K. Shih,
Martin M. Weng:
Constructing the 2D Adventure Game-Based Assessment System.
ICWL 2009: 376-385 |
| 3 |  | Jui-Hung Chen,
Te-Hua Wang,
Wen-Chih Chang,
Louis R. Chao,
Timothy K. Shih:
Developing an Interactive Video Game-Based Learning Environment.
JSW 4(2): 132-139 (2009) |
| 2008 |
| 2 |  | Jui-Hung Chen,
Timothy K. Shih,
Chun-Chia Wang,
Shu-Wei Yeh,
Chen-Yu Lee:
Combine Personal Blog Functionalities with LMS Using Tools Interoperability Architecture.
AINA 2008: 146-151 |
| 1 |  | Jui-Hung Chen,
Te-Hua Wang,
Wen-Chih Chang,
Louis R. Chao:
Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment.
ICWL 2008: 241-252 |