 | 2012 |
| 9 |  | Guojun Chen,
Pieter Peers,
Jiawan Zhang,
Xin Tong:
Real-time rendering of deformable heterogeneous translucent objects using multiresolution splatting.
The Visual Computer 28(6-8): 701-711 (2012) |
| 2010 |
| 8 |  | Guojun Chen,
Huanhuan Su,
Jie Jiang,
Wei Wu:
Safe Polyhedral Visual Hulls.
MMM 2010: 35-44 |
| 2009 |
| 7 |  | Xuejun Zhang,
Xiangwei Chen,
Guojun Chen:
Study on Experimentation and Simulation of Micro-PVC in Gravitational Field-Flow Fractionation.
BMEI 2009: 1-4 |
| 2008 |
| 6 |  | Limin Wang,
Xuming Han,
Ming Li,
Guojun Chen,
Chijun Zhang,
Huimin Zhang:
An Immune Algorithm-Based Atmospheric Quality Assessment Model and Its Applications.
CSSE (1) 2008: 1219-1222 |
| 5 |  | Xuming Han,
Limin Wang,
Wanli Zuo,
Hongzhi Wang,
Guojun Chen:
Research on Teaching Reform of Computer Basic Courses in Technology Universities.
ICYCS 2008: 2512-2516 |
| 2007 |
| 4 |  | Guojun Chen,
Jing Zhang,
Xiaoli Xu,
Yuan Yin:
Real-Time Visualization of Tire Tracks in Dynamic Terrain with LOD.
Edutainment 2007: 655-666 |
| 2006 |
| 3 |  | Guojun Chen,
Jing Zhang:
Dynamic Terrain LOD with Region Preservation in 3D Game Engine.
Edutainment 2006: 711-715 |
| 2 |  | Jing Zhang,
Guojun Chen:
Exploiting Frame-to-Frame Coherence for Rendering Terrain Using Continuous LOD.
ICAT 2006: 695-704 |
| 1 |  | Guojun Chen,
Qinping Zhao,
Yuan Yin:
Keep region for constructing LOD of terrain regular mesh.
MMM 2006 |