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| 2012 | ||
|---|---|---|
| 49 | Andrei Sharf, Baoquan Chen: Foreword to special section. Computers & Graphics 36(4): 215 (2012) | |
| 48 | Guowei Wan, Noah Snavely, Daniel Cohen-Or, Qian Zheng, Baoquan Chen, Sikun Li: Sorting unorganized photo sets for urban reconstruction. Graphical Models 74(1): 14-28 (2012) | |
| 2011 | ||
| 47 | Yangyan Li, Qian Zheng, Andrei Sharf, Daniel Cohen-Or, Baoquan Chen, Niloy J. Mitra: 2D-3D fusion for layer decomposition of urban facades. ICCV 2011: 882-889 | |
| 46 | Yotam Livny, Sören Pirk, Zhang-Lin Cheng, Feilong Yan, Oliver Deussen, Daniel Cohen-Or, Baoquan Chen: Texture-lobes for tree modelling. ACM Trans. Graph. 30(4): 53 (2011) | |
| 45 | Jinjie Lin, Daniel Cohen-Or, Hao Zhang, Cheng Liang, Andrei Sharf, Oliver Deussen, Baoquan Chen: Structure-preserving retargeting of irregular 3D architecture. ACM Trans. Graph. 30(6): 183 (2011) | |
| 44 | Liangliang Nan, Andrei Sharf, Ke Xie, Tien-Tsin Wong, Oliver Deussen, Daniel Cohen-Or, Baoquan Chen: Conjoining Gestalt rules for abstraction of architectural drawings. ACM Trans. Graph. 30(6): 185 (2011) | |
| 2010 | ||
| 43 | Zicheng Liao, Yizhou Yu, Baoquan Chen: Anomaly detection in GPS data based on visual analytics. IEEE VAST 2010: 51-58 | |
| 42 | Qian Zheng, Andrei Sharf, Guowei Wan, Yangyan Li, Niloy J. Mitra, Daniel Cohen-Or, Baoquan Chen: Non-local scan consolidation for 3D urban scenes. ACM Trans. Graph. 29(4): (2010) | |
| 41 | Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Cohen-Or, Baoquan Chen: SmartBoxes for interactive urban reconstruction. ACM Trans. Graph. 29(4): (2010) | |
| 40 | Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-Sana: Automatic reconstruction of tree skeletal structures from point clouds. ACM Trans. Graph. 29(6): 151 (2010) | |
| 39 | Q. Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, Daniel Cohen-Or: Consensus Skeleton for Non-rigid Space-time Registration. Comput. Graph. Forum 29(2): 635-644 (2010) | |
| 2008 | ||
| 38 | Hong Zhou, Xiaoru Yuan, Weiwei Cui, Huamin Qu, Baoquan Chen: Energy-Based Hierarchical Edge Clustering of Graphs. PacificVis 2008: 55-61 | |
| 37 | Xiaoru Yuan, Minh X. Nguyen, Baoquan Chen: High-Quality Texture Mapping and Rendering of Point Models. Wiley Encyclopedia of Computer Science and Engineering 2008 | |
| 36 | Amit Shesh, Baoquan Chen: Efficient and Dynamic Simplification of Line Drawings. Comput. Graph. Forum 27(2): 537-545 (2008) | |
| 35 | Hong Zhou, Xiaoru Yuan, Huamin Qu, Weiwei Cui, Baoquan Chen: Visual Clustering in Parallel Coordinates. Comput. Graph. Forum 27(3): 1047-1054 (2008) | |
| 34 | Amit Shesh, Baoquan Chen: Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image. Comput. Graph. Forum 27(8): 2143-2153 (2008) | |
| 33 | Jie Chen, Baoquan Chen: Architectural Modeling from Sparsely Scanned Range Data. International Journal of Computer Vision 78(2-3): 223-236 (2008) | |
| 2007 | ||
| 32 | Mario Botsch, Renato Pajarola, Baoquan Chen, Matthias Zwicker: Symposium on Point Based Graphics, Prague, Czech Republic, 2007. Proceedings Eurographics Association 2007 | |
| 31 | Amit Shesh, Baoquan Chen: Crayon lighting: sketch-guided illumination of models. GRAPHITE 2007: 95-102 | |
| 30 | Hui Xu, Nathan Gossett, Baoquan Chen: Knowledge and heuristic-based modeling of laser-scanned trees. ACM Trans. Graph. 26(4): (2007) | |
| 29 | Mario Botsch, Baoquan Chen, Raghu Machiraju, Torsten Möller: Special section on the joint Symposium on Point-based Graphics and Volume Graphics 2006. Computers & Graphics 31(2): 155-156 (2007) | |
| 28 | Zhang-Lin Cheng, Xiaopeng Zhang, Baoquan Chen: Simple Reconstruction of Tree Branches from a Single Range Image. J. Comput. Sci. Technol. 22(6): 846-858 (2007) | |
| 2006 | ||
| 27 | Mario Botsch, Baoquan Chen, Mark Pauly, Matthias Zwicker: Symposium on Point Based Graphics, Boston, Massachusetts, USA, 2006. Proceedings Eurographics Association 2006 | |
| 26 | Xiaoru Yuan, Baoquan Chen: Procedural Image Processing for Visualization. ISVC (1) 2006: 50-59 | |
| 25 | Nan Zhang, Xiangmin Zhou, Desong Sha, Xiaoru Yuan, Kumar Tamma, Baoquan Chen: Integrating Mesh and Meshfree Methods for Physics-Based Fracture and Debris Cloud Simulation. SPBG 2006: 145-154 | |
| 24 | Lijun Qu, Xiaoru Yuan, Minh X. Nguyen, Gary W. Meyer, Baoquan Chen, Jered E. Windsheimer: Perceptually Guided Rendering of Textured Point-based Models. SPBG 2006: 95-102 | |
| 23 | Xiaoru Yuan, Minh X. Nguyen, Baoquan Chen, David H. Porter: HDR VolVis: High Dynamic Range Volume Visualization. IEEE Trans. Vis. Comput. Graph. 12(4): 433-445 (2006) | |
| 2005 | ||
| 22 | Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. Computational Aesthetics 2005: 19-27 | |
| 21 | Xiaoru Yuan, Minh X. Nguyen, Baoquan Chen, David H. Porter: High Dynamic Range Volume Visualization. IEEE Visualization 2005: 42 | |
| 20 | Xiaoru Yuan, Minh X. Nguyen, Nan Zhang, Baoquan Chen: Stippling and Silhouettes Rendering in Geometry-Image Space. Rendering Techniques 2005: 193-200 | |
| 19 | Minh X. Nguyen, Xiaoru Yuan, Baoquan Chen: Geometry completion and detail generation by texture synthesis. The Visual Computer 21(8-10): 669-678 (2005) | |
| 18 | Xiaoru Yuan, Nan Zhang, Minh X. Nguyen, Baoquan Chen: Volume cutout. The Visual Computer 21(8-10): 745-754 (2005) | |
| 2004 | ||
| 17 | Nathan Gossett, Baoquan Chen: Paint Inspired Color Mixing and Compositing for Visualization. INFOVIS 2004: 113-118 | |
| 16 | Hui Xu, Baoquan Chen: Stylized rendering of 3D scanned real world environments. NPAR 2004: 25-34 | |
| 15 | Hui Xu, Nathan Gossett, Baoquan Chen: PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments. Rendering Techniques 2004: 45-52 | |
| 14 | Xiaoru Yuan, Baoquan Chen: Illustrating Surfaces in Volume. VisSym 2004: 9-16, 337 | |
| 13 | Amit Shesh, Baoquan Chen: SMARTPAPER: An Interactive and User Friendly Sketching System. Comput. Graph. Forum 23(3): 301-310 (2004) | |
| 12 | Baoquan Chen, Frank Dachille, Arie E. Kaufman: Footprint Area Sampled Texturing. IEEE Trans. Vis. Comput. Graph. 10(2): 230-240 (2004) | |
| 2003 | ||
| 11 | Minh X. Nguyen, Hui Xu, Xiaoru Yuan, Baoquan Chen: INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System. Pacific Conference on Computer Graphics and Applications 2003: 472-476 | |
| 10 | Xiaoru Yuan, Minh X. Nguyen, Hui Xu, Baoquan Chen: Hybrid Forward Resampling and Volume Rendering. Volume Graphics 2003: 119-128 | |
| 2001 | ||
| 9 | Baoquan Chen, Minh Xuan Nguye: POP: A Hybrid Point and Polygon Rendering System for Large Data. IEEE Visualization 2001 | |
| 8 | Baoquan Chen, Arie E. Kaufman, Qingyu Tang: Image-Based Rendering of Surfaces from Volume Data. Volume Graphics 2001 | |
| 7 | Baoquan Chen, Arie E. Kaufman: Two-Pass Image and Volume Rotation (ST). Volume Graphics 2001 | |
| 2000 | ||
| 6 | Baoquan Chen, Arie E. Kaufman: 3D Volume Rotation Using Shear Transformations. Graphical Models 62(4): 308-322 (2000) | |
| 1999 | ||
| 5 | Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E. Kaufman: LOD-Sprite Technique for Accelerated Terrain Rendering. IEEE Visualization 1999: 291-298 | |
| 4 | Baoquan Chen, Frank Dachille, Arie E. Kaufman: Forward Image Mapping. IEEE Visualization 1999: 89-96 | |
| 3 | Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or: Navigating through sparse views. VRST 1999: 82-87 | |
| 1998 | ||
| 2 | Kevin Kreeger, Ingmar Bitter, Frank Dachille, Baoquan Chen, Arie E. Kaufman: Adaptive Perspective Ray Casting. VVS 1998: 55-62 | |
| 1997 | ||
| 1 | Yong Zhou, Baoquan Chen, Arie E. Kaufman: Multiresolution tetrahedral framework for visualizing regular volume data. IEEE Visualization 1997: 135-142 | |
Colors in the list of coauthors
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