 | 2007 |
| 5 |  | Yinghui Che,
Jing Wang,
Xiaohui Liang:
GPU-Based Real-Time Deformation with Normal Reconstruction.
Edutainment 2007: 667-676 |
| 2006 |
| 4 |  | Yinghui Che,
Jing Wang,
Xiaohui Liang:
Real-time deformation using modal analysis on graphics hardware.
GRAPHITE 2006: 173-176 |
| 3 |  | Xiaohui Liang,
Yinghui Che,
Xiaoxiao Wu:
SIVP: A Toolkit for Integrating Visualization into Virtual Environment.
ICAT Workshops 2006: 612-615 |
| 2 |  | Wang Jing,
Yinghui Che,
Aimin Hao:
A post-processing decal texture mapping algorithm on graphics hardware.
VRCIA 2006: 99-104 |
| 2005 |
| 1 |  | Xiaohui Liang,
Chuanpeng Wang,
Yinghui Che,
Yu Jiangying,
Qu Na:
A Toolkit for Automatically Modeling and Simulating 3D Multi-articulation Entity in Distributed Virtual Environment.
ICCSA (3) 2005: 225-234 |