 | 2012 |
| 6 |  | Yuanzhang Chang,
Kai Bao,
Jian Zhu,
Enhua Wu:
A particle-based method for granular flow simulation.
SCIENCE CHINA Information Sciences 55(5): 1062-1072 (2012) |
| 2011 |
| 5 |  | Jian Zhu,
Yuanzhang Chang,
Enhua Wu:
Realistic, fast, and controllable simulation of solid combustion.
Journal of Visualization and Computer Animation 22(2-3): 125-132 (2011) |
| 2010 |
| 4 |  | Jian Zhu,
Youquan Liu,
Kai Bao,
Yuanzhang Chang,
Enhua Wu:
Realtime Simulation of Burning Solids on GPU with CUDA.
CIT 2010: 1219-1224 |
| 2009 |
| 3 |  | Yuanzhang Chang,
Kai Bao,
Youquan Liu,
Jian Zhu,
Enhua Wu:
Particle Importance Based Fluid Simulation.
CGIV 2009: 38-43 |
| 2 |  | Jian Zhu,
Youquan Liu,
Kai Bao,
Yuanzhang Chang,
Enhua Wu:
Warping of a spherical representation of image-based models on GPU.
VRCAI 2009: 89-94 |
| 1 |  | Yuanzhang Chang,
Kai Bao,
Youquan Liu,
Jian Zhu,
Enhua Wu:
A particle-based method for viscoelastic fluids animation.
VRST 2009: 111-117 |