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| 2012 | ||
|---|---|---|
| 53 | Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Maiga Chang, Mingmin Zhang: Transactions on Edutainment VII Springer 2012 | |
| 52 | Maiga Chang, Rita Kuo, Chun-Wei Lyu, Jia-Sheng Heh: A Situated Game for Autistic Children Learning Activities of Daily Living. DIGITEL 2012: 217-220 | |
| 51 | Ryan Jesse, Kinshuk, Maiga Chang: Using IMS Learning Design to Author Authentic Learning Examples in Mobile Context. WMUTE 2012: 167-171 | |
| 50 | Maiga Chang, Jia-Sheng Heh, Hwei-Nung Lin: Tele-Physical Examination and Tele-Care Systems for Elderly People. J. Community Informatics 8(1): (2012) | |
| 2011 | ||
| 49 | Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller: Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings Springer 2011 | |
| 48 | Eduardo Werneck, Maiga Chang: A Flash-Based Game for Employee Doing On-the-Job Training. Edutainment 2011: 522-526 | |
| 47 | Martin M. Weng, Ireti Fakinlede, Fuhua Lin, Timothy K. Shih, Maiga Chang: A Conceptual Design of Multi-Agent Based Personalized Quiz Game. ICALT 2011: 19-21 | |
| 46 | Rita Kuo, Maiga Chang, Keith Ying, Jia-Sheng Heh: Design Electronic Botany Worksheet Generation Based on Bloom's Taxonomy for Mobile Learning. ICALT 2011: 192-194 | |
| 45 | David A. Jones, Maiga Chang: Educational Massively Multiplayer Online Role Playing Game for Teaching Youth Finance. ICALT 2011: 221-223 | |
| 44 | Clayton Clemens, Maiga Chang, Dunwei Wen, Vive Kumar, Oscar Lin, Kinshuk: Traces of Writing Competency - Surfing the Classroom, Social, and Virtual Worlds. ICALT 2011: 625-626 | |
| 43 | Chris Lu, Maiga Chang, Kinshuk, Echo Huang, Ching-Wen Chen: Architecture and collaborations among agents in mobile educational game. PerCom Workshops 2011: 556-560 | |
| 42 | Yu-Fang Chang, Eric Zhi-Feng Liu, Maiga Chang: Investigating Adolescent Bloggers from the Perspective of Creative Subculture. IJOPCD 1(2): 31-45 (2011) | |
| 2010 | ||
| 41 | Maiga Chang, Kinshuk: Web-Based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. DIGITEL 2010: 103-107 | |
| 40 | Ming-Xiang Fan, Maiga Chang, Rita Kuo, Jia-Sheng Heh: Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. Edutainment 2010: 307-316 | |
| 39 | Laurie Ane Cutrone, Maiga Chang: Automarking: Automatic Assessment of Open Questions. ICALT 2010: 143-147 | |
| 38 | Stis Wu, Alex Chang, Maiga Chang, Yu Ren Yen, Jia-Sheng Heh: Learning Historical and Cultural Contents via Mobile Treasure Hunting in Five-Harbor District of Tainan, Taiwan. WMUTE 2010: 213-215 | |
| 2009 | ||
| 37 | Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings Springer 2009 | |
| 36 | Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Maiga Chang: Transactions on Edutainment III Springer 2009 | |
| 35 | Qing Tan, Kinshuk, Yen-Hung Kuo, Yu-Lin Jeng, Po-Han Wu, Yueh-Min Huang, Tzu-Chien Liu, Maiga Chang: Location-Based Adaptive Mobile Learning Research Framework and Topics. CSE (1) 2009: 140-147 | |
| 34 | Chen-Wo Kuo, Jiann-Min Yang, Quo-Ping Lin, Maiga Chang: E-Learning: The Strategies of Learning Culture and Arts. Edutainment 2009: 101-107 | |
| 33 | Peayton Chen, Rita Kuo, Maiga Chang, Jia-Sheng Heh: Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. Edutainment 2009: 175 | |
| 32 | Eduardo Werneck, Maiga Chang: Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company. Edutainment 2009: 176-183 | |
| 31 | Yi-Chun Lin, Tzu-Chien Liu, Maiga Chang, Shiau-Ping Yeh: Exploring Children's Perceptions of the Robots. Edutainment 2009: 512-517 | |
| 30 | Dirksen Liu, Maiga Chang: Recommend Touring Routes to Travelers According to Their Sequential Wandering Behaviours. ISPAN 2009: 350-355 | |
| 29 | Maiga Chang, Chin-Yeh Wang, Gwo-Dong Chen: National Program for e-Learning in Taiwan. Educational Technology & Society 12(1): 5-17 (2009) | |
| 28 | Peayton Chen, Rita Kuo, Maiga Chang, Jia-Sheng Heh: Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. T. Edutainment 3: 116-128 (2009) | |
| 2008 | ||
| 27 | Michael Eisenberg, Kinshuk, Maiga Chang, Rory McGreal: The 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008, November 17-19, 2008, Banff, Canada IEEE 2008 | |
| 26 | Tzu-Chien Liu, Maiga Chang: Human-Robot Interaction Research Issues of Educational Robots. DIGITEL 2008: 209-210 | |
| 25 | Stis Wu, Maiga Chang, Jia-Sheng Heh: Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment. Edutainment 2008: 451-462 | |
| 24 | Tzu-Chien Liu, Yi-Chun Lin, Kinshuk, Maiga Chang: Individual Differences in Learning with Simulation Tool: A Pilot Study. ICALT 2008: 501-503 | |
| 23 | Sabine Graf, Kathryn MacCallum, Tzu-Chien Liu, Maiga Chang, Dunwei Wen, Qing Tan, Jon Dron, Fuhua Lin, Nian-Shing Chen, Rory McGreal, Kinshuk: An Infrastructure for Developing Pervasive Learning Environments. PerCom 2008: 389-394 | |
| 22 | Stis Wu, Alex Chang, Maiga Chang, Tzu-Chien Liu, Jia-Sheng Heh: Identifying Personalized Context-Aware Knowledge Structure for Individual User in Ubiquitous Learning Environment. WMUTE 2008: 95-99 | |
| 21 | Yen-Hung Kuo, Qing Tan, Kinshuk, Yueh-Min Huang, Tzu-Chien Liu, Maiga Chang: Collaborative Creation Of Authentic Examples With Location For U-Learning. e-Learning 2008: 16-20 | |
| 20 | Jia-Sheng Heh, Shao-Chun Li, Alex Chang, Maiga Chang, Tzu-Chien Liu: Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture. Educational Technology & Society 11(1): 29-44 (2008) | |
| 19 | Jia-Sheng Heh, Jyh-Cheng Chang, Shao-Chun Li, Maiga Chang: Providing Students Hints and Detecting Mistakes Made by Students in a Virtual Experiment Environment. IEEE Trans. Education 51(1): 61-68 (2008) | |
| 18 | Jia-Sheng Heh, Jen-Cheng Chen, Maiga Chang: Designing a decompositional rule extraction algorithm for neural networks with bound decomposition tree. Neural Computing and Applications 17(3): 297-309 (2008) | |
| 17 | Maiga Chang, Stis Wu, Jia-Sheng Heh: Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment. T. Edutainment 1: 261-277 (2008) | |
| 2007 | ||
| 16 | Rita Kuo, Min-Chang Wu, Alex Chang, Maiga Chang, Jia-Sheng Heh: Delivering Context-aware Learning Guidance in the Mobile Learning Environment based on Information Theory. ICALT 2007: 362-366 | |
| 2006 | ||
| 15 | Jyh-Cheng Chang, Shao-Chun Li, Maiga Chang, Jia-Sheng Heh: Monitoring the Experiment Process and Diagnosing the Experiment Mistakes Made by Students with Petri Net Modeling. Edutainment 2006: 108-115 | |
| 14 | Alex Chang, Maiga Chang, Athena Hsieh: A Treasure Hunting Learning Model for Students Studying History and Culture in the Field with Cellphone. ICALT 2006: 106-109 | |
| 13 | Tzu-Husan Wu, Rita Kuo, Maiga Chang, Jia-Sheng Heh: Developing a Learning Notification Express Delivery Service for Students Based on Petri-Net. ICALT 2006: 425-426 | |
| 12 | Zheng-Hong Wu, Yu-Jun Liu, Maiga Chang, Alex Chang, Ming Li: Developing Personalized Knowledge Navigation Service for Students Self-Learning based on Interpretive Structural Modeling. ICALT 2006: 427-428 | |
| 11 | Jen-Cheng Chen, Jia-Sheng Heh, Maiga Chang: Designing a Decompositional Rule Extraction Algorithm for Neural Networks. ISNN (1) 2006: 1305-1311 | |
| 2004 | ||
| 10 | Chien-Chih Huang, Rita Kuo, Maiga Chang, Jia-Sheng Heh: Foundation Analysis of Emotion Model for Designing Learning Companion Agent. ICALT 2004: 0- | |
| 9 | Ko-Kang Chu, Maiga Chang, Yen-Teh Hsia: Stimulating Students to Learn with Accuracy Counter Based on Competitive Learning. ICALT 2004: 0- | |
| 8 | Ko-Kang Chu, Maiga Chang, Yen-Teh Hsia: A hybrid training mechanism for applying neural networks to Web-based applications. SMC (4) 2004: 3543-3547 | |
| 7 | Rita Kuo, Wei-Peng Lien, Maiga Chang, Jia-Sheng Heh: Analyzing Problem's Difficulty based on Neural Networks and Knowledge Map. Educational Technology & Society 7(2): 42-50 (2004) | |
| 2003 | ||
| 6 | Rita Kuo, Wei-Peng Lien, Maiga Chang, Jia-Sheng Heh: Difficulty Analysis for Learners in Problem Solving Process Based on the Knowledge Map. ICALT 2003: 386-387 | |
| 5 | Ming-Wei Chen, Rita Kuo, Maiga Chang, Kun-Yuan Yang: Internet Virtual Community - An Implementation of the Instructional Model of the PBIALS Based on the PBL Theory. ICALT 2003: 441 | |
| 2002 | ||
| 4 | Chang-Kai Hsu, Jyh-Cheng Chang, Maiga Chang, Jihn-Chang J. Jehng, Jia-Sheng Heh: An Approach for Automatic Learning and Inference by Knowledge Map. ICCE 2002: 957-958 | |
| 2001 | ||
| 3 | Rita Kuo, Maiga Chang, Jia-Sheng Heh: Applying Interactive Mechanism to Virtual Experiment Environment on WWW with Experiment Action Language. ICALT 2001: 289-290 | |
| 2000 | ||
| 2 | Po-Cheng Lin, Maiga Chang, Han-Cheng Hsiang, Jia-Sheng Heh: Designing a Flow Control Mechanism for Managing Web Resources. WebNet 2000: 360-365 | |
| 1 | Jyh-Cheng Chang, Maiga Chang, Jia-Sheng Heh: Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS. WebNet 2000: 669-670 | |
Colors in the list of coauthors
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