 | 2010 |
| 5 |  | Fiona Carroll:
Designing (for) experiences in photorealistic VR environments.
The New Review of Hypermedia and Multimedia 16(1&2): 181-194 (2010) |
| 2009 |
| 4 |  | Fiona Carroll:
Aesthetic-Interaction: Exploring the Importance of the Visual Aesthetic in the Creation of Engaging Photorealistic VR Environments.
TPCG 2009: 181-188 |
| 2006 |
| 3 |  | David Benyon,
Michael Smyth,
Shaleph O'Neill,
Rod McCall,
Fiona Carroll:
The Place Probe: Exploring a Sense of Place in Real and Virtual Environments.
Presence 15(6): 668-687 (2006) |
| 2005 |
| 2 |  | Rod McCall,
Shaleph O'Neill,
Fiona Carroll,
David Benyon,
Michael Smyth:
Analysing interaction problems with cyclic interaction theory: Low-level interaction walkthrough.
PsychNology Journal 3(1): 35-73 (2005) |
| 2004 |
| 1 |  | Rod McCall,
Shaleph O'Neill,
Fiona Carroll:
Measuring presence in virtual environments.
CHI Extended Abstracts 2004: 783-784 |